1. NPCs
  2. event
  3. bounty_hunting
  4. shared
  5. crime_bosses
  6. hutta_crime_boss
Portrait

Grov the Destroyer <Crime Lord>

Level 15-70 | Champion | Evocii Betrayer


Attributes

Passives (7)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (18)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Shock Collar

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​shock_collar

Shock Collar
15sinstant35 m900100%

Punishment

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​shock_enslaved

Punishment
35sinstantany800100%

Summoning Pet

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​summon_pet_02

Summoning Pet
60sinstant30 m700100%

Summoning Pet

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​summon_pet_03

Summoning Pet
60sinstant30 m700100%

Summoning Pet

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​summon_pet

Summoning Pet
60sinstant30 m700100%

Terminate

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​sniper_knockdown

Terminate
40s3s cast30 m600100%

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​retractable_blade

Retractable Blade
15sinstant4 m500100%

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​stockstrike

Stockstrike
15sinstant4 m500100%

Leg Shot

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​leg_shot

Leg Shot
30sinstant30 m400100%

Poison Blade

Strong knife attack that does kinetic damage, plus internal poison damage over a few seconds.

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​poison_blade

Poison Blade
20sinstant4 m200100%

Sever Artery

Throws a knife at the target, doing kinetic damage and causing the target to bleed for internal damage over several seconds.

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​sever_artery

Sever Artery
30sinstant30 m200100%

Poison Spreader

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​poison_spreader

Poison Spreader
25sinstant30 m100100%

Aimed Shot

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​sniper_shot

Aimed Shot
3sinstant30 m1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.grov_the_destroyer

Starts conversation: cnv.event.bounty_hunting.shared.crime_bosses.hutta_crime_boss

Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_evocii_bma_non_a01
  • Material: head_evocii_bma_non_a01_v01
  • Eye material: eye_chagrian_non_a01_c01
faceface_geheadband02_bma_archetype
  • + face_geheadband02_bma_med_ge_a30_horns
  • Material: face_geheadband02_med_ge_a30primative01_u
hairhair_evocii_bma_non_a02
  • Material: hair_evocii_non_a01_v01_m
haircolor
 haircolor_human_non_h13_p
    Body details
    SlotDetails
    chestchest_baggy_bma_archetype
    • + chest_baggy_bma_heavy_ge_a18_back
    • + chest_baggy_bma_heavy_ge_a18_chest
    • + chest_baggy_bma_heavy_ge_a18_shld
    • Material: chest_baggy_heavy_ge_a18mercenary06_m
    bracerbracer_short_bma_archetype
    • Material: bracer_short_med_ge_a31tribal03_u_v02
    handhand_glove_bma_archetype
    • + hand_glove_bma_heavy_ge_a44_forearm
    • Material: hand_glove_heavy_ge_a44flametrooper01_u
    waistwaist_belt_bma_archetype
    • + waist_belt_bma_med_ge_a31_front
    • + waist_belt_bma_med_ge_a31_back
    • Material: waist_belt_med_ge_a31tribal03_u
    legleg_armor02_bma_archetype
    • Material: leg_armor02_heavy_jk_a13c01_u_v01
    bootboot_tall_bma_archetype
    • + boot_tall_bma_med_ge_a31_shin
    • Material: boot_tall_med_ge_a31tribal03_u