1. NPCs
  2. event
  3. pirate_onslaught
  4. event_off
  5. republic
  6. dam_technician
Portrait

Republic Dam Technician

Level 70 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 8241000109387646587

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bmn_caucasian_a01
  • Material: head_twilek_bmn_caucasian_a01_v03
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
(one of 2)
 skincolor_twilek_non_h01_p
     skincolor_twilek_non_h08_p
      eyecolor
       eyecolor_twilek_non_h08_s
        complexioncomp_twilek_non_c14_m
          facepainttattoo_twilek_non_c04_u
            Body details
            SlotDetails
            chest
            (one of 2)
            chest_baggy_bmn_archetype
            • + chest_baggy_bmn_light_ge_a32_straps
            • Material: chest_baggy_light_ge_a32settler01_m
            chest_baggy_bmn_archetype
            • + chest_baggy_bmn_light_ge_a32_loin
            • Material: chest_baggy_light_ge_a32settler01_m
            hand
            (one of 2)
            hand_glove_bmn_archetype
            • + hand_glove_bmn_light_ge_a32_cuff
            • Material: hand_glove_light_ge_a32settler01_u
            hand_naked_bmn_archetype
            • Material: hand_naked_twilek_young_a01c01_bmn
            • Skin slot 0: hand_naked_twilek_young_a01c01_bmn
            • Skin color is hued into slot: 0
            waistwaist_belt_bmn_archetype
            • Material: waist_belt_light_ge_a32settler01_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_light_ge_a32settler01_m_v02
            boot
            (one of 2)
            boot_tall_bmn_archetype
            • + boot_tall_bmn_light_ge_a32_pouch
            • Material: boot_tall_light_ge_a32settler01_u
            boot_tall_bmn_archetype
            • Material: boot_tall_light_ge_a32settler01_u
            All NPCs with this appearance (4)