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  7. mercenary_terrorist
Portrait

Mercenary Terrorist

Level 14-16 | Standard | Master Marksman


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Smoke Grenade

FQN: abl.​npc.​ability.​tech.​diversion

Smoke Grenade
30sinstant30 m25100%

Ambush

FQN: abl.​npc.​ability.​rifle.​ambush

Ambush
12s2.5s cast30 m10100%

Impulse

FQN: abl.​npc.​ability.​tech.​cover_pulse

Impulse
15sinstant6 m9100%

Series of Shots

Unleashes a series of shots that each hit for <<1>> weapon damage. Must be in cover to use.

FQN: abl.​npc.​ability.​rifle.​series_of_shots

Series of Shots
15s3s channel30 m5100%

Aimed Shot

FQN: abl.​npc.​ability.​rifle.​snipe

Aimed Shot
6s1.5s cast30 m4100%

Snipe

FQN: abl.​npc.​ability.​rifle.​snipe_caster

Snipe
12s3s cast30 m2100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 16033471971331446169

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a02
  • Material: head_human_caucasian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a12
  • Material: hair_human_non_a12_v01_f
skincolor
 skincolor_human_non_h36_p
    haircolor
     haircolor_human_non_h02_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c31_f
          Body details
          SlotDetails
          chestchest_tight_bfn_archetype
          • + chest_tight_bfn_med_ge_a15_chest
          • Material: chest_tight_med_ge_a15mercenary01_f
          handhand_glove_bfn_archetype
          • Material: hand_glove_med_ge_a15mercenary01_u
          legleg_pant_bfn_archetype
          • Material: leg_pant_med_ge_a15mercenary01_f_v02
          bootboot_tall_bfn_archetype
          • Material: boot_tall_med_ge_a15mercenary01_u
          All NPCs with this appearance (2)