1. NPCs
  2. location
  3. balmorra
  4. mob
  5. humanoid
  6. imperial
  7. sunken_sarlaac_patron_female
Portrait

Patron

Level 10 | Standard | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bfn_caucasian_a04
  • Material: head_human_caucasian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_caucasian_a04
  • Material: head_human_caucasian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 2)
hair_human_bfn_non_a04
  • + hair_human_bfn_non_a04_sidebun
  • + hair_human_bfn_non_a04_ponytail
  • Material: hair_human_non_a04_v01_f
hair_human_bfn_non_a03
  • Material: hair_human_non_a03_v01_f
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h33_p
       skincolor_human_non_h27_p
        haircolor
        (one of 3)
         haircolor_human_non_h11_p
           haircolor_human_non_h06_p
             haircolor_human_non_h12_p
              eyecolor
              (one of 2)
               eyecolor_human_non_h01_s
                 eyecolor_human_non_h02_s
                  complexion
                  (one of 2)
                  comp_human_non_c07_f
                    comp_human_non_c31_f
                      facepaint
                      (one of 2)
                      makeup_human_non_c02_f
                        makeup_human_non_c14_f
                          Body details
                          SlotDetails
                          chestchest_baggy_bfn_archetype
                          • + chest_baggy_bfn_light_ge_a12_loinlight
                          • + chest_baggy_bfn_light_ge_a12_collar
                          • Material: chest_baggy_light_ge_a12impcitizen02_f
                          bracerbracer_short_bfn_archetype
                          • Material: bracer_short_light_ge_a12impcitizen02_u_v02
                          handhand_gauntlet_bfn_archetype
                          • Material: hand_gauntlet_light_ge_a12impcitizen02_u
                          waistwaist_belt_bfn_archetype
                          • + waist_belt_bfn_light_ge_a12_back
                          • Material: waist_belt_light_ge_a12impcitizen02_u
                          legleg_pant_bfn_archetype
                          • Material: leg_pant_light_ge_a12impcitizen02_f_v02
                          bootboot_tall_bfn_archetype
                          • Material: boot_tall_light_ge_a12impcitizen02_u
                          All NPCs with this appearance (6)