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Portrait

RS-33 Augmented Brawler

Level 75 | Standard | Melee


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (14)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Shatter

Deals weapon damage plus internal damage over several seconds. Can only be used against Sundered targets (requires abl.npc.ability.saber.sundering_assault)

FQN: abl.​npc.​ability.​saber.​shatter

Shatter
12sinstant4 m100100%

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m80100%

Guardian Strike

Strikes the target, and builds a stacking armor buff on the caster.

FQN: abl.​npc.​ability.​saber.​guardian_strike

Guardian Strike
4.5sinstant4 m70100%

Carbonize

FQN: abl.​npc.​ability.​tech.​carbonize

Carbonize
45s2s cast15 m50100%

Sundering Assault

Deals weapon damage and reduces the target's armor by 4%. Stacks up to 5 times.

FQN: abl.​npc.​ability.​saber.​sundering_assault

Sundering Assault
4.5sinstant4 m40100%

Kick

Deliver a low blow to the target that deals kinetic damage.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick_nostun

Kick
12sinstant4 m35100%

Sucker Punch

FQN: abl.​npc.​ability.​unarmed.​sucker_punch_knockback

Sucker Punch
15sinstant4 m2050%

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m1550%

Backhand

Smashes the target with a backhand for kinetic damage. This version does not stun, but does good damage on a short cooldown.

FQN: abl.​npc.​ability.​unarmed.​backhand_nostun

Backhand
6sinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_caucasian_a07
  • Skin color is hued into slot: 0
faceface_smhelmet07_bfs_archetype
  • + face_smhelmet07_bfs_sm_h07_head
  • Material: face_smhelmet07_sm_h07c01_u
skincolor
 skincolor_human_non_h25_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h04_s
        complexion[empty]
        Body details
        SlotDetails
        chestchest_tight_bfs_archetype
        • + chest_tight_bfs_med_ge_a39_collar
        • + chest_tight_bfs_med_ge_a39_shld
        • + chest_tight_bfs_med_ge_a39_flap
        • Material: chest_tight_med_ge_a39mercsoldier01_f
        bracerbracer_short_bfs_archetype
        • Material: bracer_short_med_ge_a14military07_u_v01
        handhand_glove_bfs_archetype
        • + hand_glove_bfs_heavy_ge_a44_forearm
        • Material: hand_glove_heavy_ge_a44flametrooper01_u
        waistwaist_belt_bfs_archetype
        • + waist_belt_bfs_med_ge_a14_back
        • + waist_belt_bfs_med_ge_a14_front
        • Material: waist_belt_med_ge_a14military04_u
        legleg_pant_bfs_archetype
        • Material: leg_pant_med_ge_a14military07_f_v01
        bootboot_tall_bfs_archetype
        • + boot_tall_bfs_med_ge_a14_cuff
        • Material: boot_tall_med_ge_a14military07_u