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  8. dread_master_calphayus
  9. dread_master_calphayus
Portrait

Dread Master Calphayus <Prophet of the Masters>

Level 55 | Champion | Boss


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (21)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m00100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m002%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m004%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m00100%

[trigger_final_phase]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​trigger_final_phase

[trigger_final_phase]
16m 39sinstantany1900100%

[dispel_immobilize]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​dispel_immobilize

[dispel_immobilize]
30sinstantany1900100%

[trigger_crystal_phase]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​trigger_crystal_phase

[trigger_crystal_phase]
16m 39sinstantany1900100%

[trigger_tree_phase]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​trigger_tree_phase

[trigger_tree_phase]
16m 39sinstantany1900100%

Force Charge

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​charge

Force Charge
10sinstant8-60 m1500100%

Inevitability

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​push

Inevitability
12s1s cast80 m1500100%

Distorted Perceptions

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​targeted_slow

Distorted Perceptions
30sinstant70 m1300100%

Strike

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​flurry

Strike
noneinstant4 m1, 510100%

[jump_to_middle]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​jump_to_middle

[jump_to_middle]
30sinstant70 m2300100%

Visions of the Past and Future

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​teleport_channel

Visions of the Past and Future
1m 30s15s channelany3100100%

Always in Motion

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​kill_not_in_present

Always in Motion
10m 0sinstantany4900100%

[flurry_blocker]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​flurry_blocker

[flurry_blocker]
noneinstantany410100%

[calphayus_to_future]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​calphayus_to_future

[calphayus_to_future]
15m 0sinstantany5999100%

Certain Future

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​future.​invuln_shield

Certain Future
noneinstantany5998100%

[final_phase_threat_dump]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​final_phase_threat_dump

[final_phase_threat_dump]
15sinstant70 m5500100%

Endless Torment

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​failure_wipe

Endless Torment
none60s channelany9999100%

Interaction

Char ref: chr.dread_master_calphayus

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet34_dreadmaster_bmn_archetype
  • + face_gehelmet34_dreadmaster_bmn_eye02
  • + face_gehelmet34_dreadmaster_bmn_side
  • + face_gehelmet34_dreadmaster_bmn_top
  • Material: face_gehelmet34_dreadmaster_a34c01_u
Body details
SlotDetails
chestchest_robe04_bmn_archetype
  • + chest_robe04_bmn_light_ss_a04_back
  • + chest_robe04_bmn_light_ss_a04_chest
  • + chest_robe04_bmn_light_ss_a04_shld
  • Material: chest_robe01_light_ss_a04c02_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_light_ss_a04c02_u_v02
handhand_gauntlet_bmn_archetype
  • Material: hand_gauntlet_light_ss_a04c02_u
waistwaist_belt_bmn_archetype
  • Material: waist_belt_light_ss_a04c02_u
legleg_skirt_bmn_archetype
  • Material: leg_skirt_light_ss_a04c02_u_v02
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_light_ss_a04_shin
  • Material: boot_tall_light_ss_a04c02_u
All NPCs with this appearance (12)