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Portrait

Sith Initiate

Level 34-36 | Weak | Dark Adept


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Lightning Strike

Fires a charge of lightning at the target that deals moderate energy damage.

FQN: abl.​npc.​ability.​force.​lightning_strike

Lightning Strike
6s2s cast30 m40100%

Shock

Shocks the target for high energy damage.

FQN: abl.​npc.​ability.​force.​shock

Shock
6sinstant15 m15100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Electrocution

Electrocutes the target, dealing minor energy damage and stunning it for 2.5 seconds. NOTE - Balanced for Caster NPCs, due to the length of the stun.

FQN: abl.​npc.​ability.​force.​electrocution

Electrocution
45sinstant15 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 9199902464650407457

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bma_caucasian_a01
  • Material: head_human_bma_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_caucasian_a03
  • Material: head_human_bma_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 2)
hair_human_bma_non_a12
  • + hair_human_bma_non_a12_back
  • Material: hair_human_non_a12_v01_m
hair_human_bma_non_a09
  • Material: hair_human_non_a09_v01_m
facehair
(one of 2)
[no archetype]
  • + facehair_human_bma_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 2)
 skincolor_human_non_h35_p
     skincolor_human_non_h30_p
      haircolor
      (one of 2)
       haircolor_human_non_h10_p
         haircolor_human_non_h05_p
          eyecolor
           eyecolor_human_non_h03_s
            complexion
            (one of 2)
            comp_human_non_c21_m
              comp_human_non_c24_m
                Body details
                SlotDetails
                chestchest_baggy_bma_archetype
                • + chest_baggy_bma_heavy_sw_a05_collar
                • Material: chest_baggy_heavy_sw_a05c01_m
                bracerbracer_short_bma_archetype
                • Material: bracer_short_heavy_sw_a05c01_u_v02
                handhand_gauntlet_bma_archetype
                • Material: hand_gauntlet_heavy_sw_a05c01_u
                legleg_pant_bma_archetype
                • Material: leg_pant_heavy_sw_a05c01_m_v02
                bootboot_tall_bma_archetype
                • + boot_tall_bma_heavy_sw_a05_shin
                • Material: boot_tall_heavy_sw_a05c01_u
                All NPCs with this appearance (2)