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  7. imperial_agent_male
Portrait

[imperial_agent_male]

Level 1-60 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bma_caucasian_a02
  • Material: head_human_bma_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_caucasian_a06
  • Material: head_human_bma_caucasian_a06c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_caucasian_a01
  • Material: head_human_bma_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
face
(one of 3)
face_spmic01_bma_archetype
  • Material: face_spmic01_med_sp_a02c01_u
face_spmask03_bma_archetype
  • Material: face_spmask03_med_sp_a04c03_u
face_spmask03_bma_archetype
  • + face_spmask03_bma_med_sp_a04_visor
  • Material: face_spmask03_med_sp_a04c04_u
hair
(one of 3)
hair_human_bma_non_a12
  • Material: hair_human_non_a12_v01_m
hair_human_bma_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bma_non_a09
  • Material: hair_human_non_a09_v01_m
skincolor
(one of 3)
 skincolor_human_non_h32_p
     skincolor_human_non_h25_p
       skincolor_human_non_h14_p
        haircolor
        (one of 3)
         haircolor_human_non_h06_p
           haircolor_human_non_h12_p
             haircolor_human_non_h10_p
              eyecolor
              (one of 3)
               eyecolor_human_non_h01_s
                 eyecolor_human_non_h05_s
                   eyecolor_human_non_h02_s
                    complexion
                    (one of 3)
                    comp_human_non_c31_m
                      comp_human_non_c05_m
                        comp_human_non_eyebrow25_m
                          age
                          (one of 3)
                          scar_human_non_c08_u
                            scar_human_non_c07_u
                              scar_human_non_c13_u
                                Body details
                                SlotDetails
                                chest
                                (one of 2)
                                chest_tight_bma_archetype
                                • + chest_tight_bma_med_sp_a04_shld
                                • + chest_tight_bma_med_sp_a04_back
                                • + chest_tight_bma_med_sp_a04_chest
                                • Material: chest_tight_med_sp_a04c01_m
                                chest_tight_bma_archetype
                                • + chest_tight_bma_med_sp_a04_back
                                • + chest_tight_bma_med_sp_a04_shld
                                • + chest_tight_bma_med_sp_a04_chest
                                • Material: chest_tight_med_sp_a04c03_m
                                bracerbracer_short_bma_archetype
                                • Material: bracer_short_med_sp_a04c01_u_v02
                                handhand_glove_bma_archetype
                                • + hand_glove_bma_med_sp_a04_wrist
                                • Material: hand_glove_med_sp_a04c01_u
                                waistwaist_belt_bma_archetype
                                • + waist_belt_bma_med_sp_a04_front
                                • + waist_belt_bma_med_sp_a04_back
                                • Material: waist_belt_med_sp_a04c01_u
                                leg
                                (one of 2)
                                leg_pant_bma_archetype
                                • Material: leg_pant_med_sp_a04c01_m_v02
                                leg_pant_bma_archetype
                                • Material: leg_pant_med_sp_a04c04_m_v02
                                bootboot_thigh_bma_archetype
                                • + boot_thigh_bma_med_sp_a04_shin
                                • Material: boot_thigh_med_sp_a04c01_u
                                All NPCs with this appearance (4)