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Portrait

Hunter <Vision of the Past>

Level 60-70 | Strong | Boss


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Take Portable Cover

FQN: abl.​npc.​ability.​state.​take_portable_cover

Take Portable Cover
15s1.5s castany999100%

Plasma Probe

Deploys a plasma drone that does moderate damage over time to all nearby enemies for 15 seconds. NOTE - Balanced assuming the player will leave the AoE after 2 ticks.

FQN: abl.​npc.​ability.​tech.​plasma_probe

Plasma Probe
12sinstant30 m700100%

Take Portable Cover

Drops a portable cover generator, increasing your defense against targets in your cone of cover. Lasts 10 minutes.

FQN: abl.​npc.​ability.​tech.​take_portable_cover

Take Portable Cover
6sinstant30 m600100%

Explosive Probe

FQN: abl.​npc.​ability.​tech.​explosive_probe

Explosive Probe
30sinstant30 m400100%

Cryo Grenade

Freezes the target for a few seconds, then slows their movement for a short time after thawing out.

FQN: abl.​npc.​ability.​custom.​boss.​hunter.​cryo_grenade

Cryo Grenade
45sinstant30 m350100%

Aimed Shot

FQN: abl.​npc.​ability.​custom.​boss.​hunter.​heavy_aimed_shot

Aimed Shot
45s3s cast30 m300100%

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m180100%

Power Shot

Fire a single powerful blast at the target

FQN: abl.​npc.​ability.​pistol.​power_shot

Power Shot
6s1.5s cast30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.hunter

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
skincolor
 skincolor_human_non_h25_p
    haircolor
     haircolor_human_non_h03_p
      eyecolor
       eyecolor_human_non_h05_s
        complexioncomp_human_non_c21_m
          agescar_human_non_c08_u
            Body details
            SlotDetails
            chestchest_baggy_bmn_archetype
            • + chest_baggy_bmn_med_sm_a03_shld
            • + chest_baggy_bmn_med_sm_a03_back
            • Material: chest_baggy_med_sm_a03c02_m
            bracerbracer_tall_bmn_archetype
            • Material: bracer_tall_med_sm_a03c02_u_v02
            handhand_glove_bmn_archetype
            • Material: hand_glove_med_sm_a03c02_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_sm_a03_back
            • + waist_belt_bmn_med_sm_a03_sling
            • Material: waist_belt_med_sm_a03c02_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_sm_a03c02_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_sm_a03_knee
            • Material: boot_tall_med_sm_a03c02_u
            All NPCs with this appearance (13)