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Portrait

Qista <Social Items Vendor>

Level 36 | Standard | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Vendor information
  • pkg.vendor.social.shared_quesh
Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a03
  • Material: head_zabrakrep_bmn_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gemask02_bmn_archetype
  • + face_gemask02_bmn_med_ge_a02_glasses
  • Material: face_gemask02_med_ge_a02repofficer04_u
hairhair_zabrakrep_bmn_non_a04_base
  • + hair_zabrakrep_bmn_non_a04_side
  • Material: hair_zabrakrep_african_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_non_h08_p
    haircolor[empty]
    eyecolor
     eyecolor_zabrak_non_h01_s
      complexioncomp_zabrak_non_c28_m
        facepainttattoo_zabrak_non_good03_u
          Body details
          SlotDetails
          chestchest_trencharmor_bmn_archetype
          • Material: chest_trencharmor_heavy_ge_a06reptrooper02_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_heavy_ge_a06reptrooper02_u_v01
          handhand_naked_bmn_archetype
          • Material: hand_naked_african_young_a01c01_bmn
          • Skin slot 0: hand_naked_african_young_a01c01_bmn
          • Skin color is hued into slot: 0
          legleg_pant_bmn_archetype
          • Material: leg_pant_heavy_ge_a06reptrooper02_m_v01
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_heavy_tr_a06_shin
          • Material: boot_tall_heavy_ge_a06reptrooper02_u