1. NPCs
  2. location
  3. ord_mantell
  4. mob
  5. humanoid
  6. mantellian_officer
Portrait

Mantellian Officer

Level 6 | Strong | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_npc04
  • Material: head_human_bmn_caucasian_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 2)
hair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmn_caucasian_a04_goatee
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a03_chops
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 2)
 skincolor_human_non_h33_p
     skincolor_human_non_h35_p
      haircolor
      (one of 2)
       haircolor_human_non_h09_p
         haircolor_human_non_h01_p
          eyecolor
           eyecolor_human_non_h04_s
            complexioncomp_human_non_eyebrow26_m
              ageage_non_non_mid01_m
                Body details
                SlotDetails
                chestchest_baggy_bmn_archetype
                • + chest_baggy_bmn_med_ge_a02_strap
                • + chest_baggy_bmn_med_ge_a02_shld
                • + chest_baggy_bmn_med_ge_a02_collar
                • Material: chest_baggy_med_ge_a02repofficer02_m
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_med_ge_a02repofficer02_u_v01
                handhand_glove_bmn_archetype
                • + hand_glove_bmn_med_ge_a02_cuff
                • Material: hand_glove_med_ge_a02repofficer02_u
                waistwaist_belt_bmn_archetype
                • + waist_belt_bmn_med_ge_a02_back
                • + waist_belt_bmn_med_ge_a02_front
                • Material: waist_belt_med_ge_a02repofficer02_u
                legleg_pant_bmn_archetype
                • Material: leg_pant_med_ge_a02repofficer02_m_v02
                bootboot_tall_bmn_archetype
                • + boot_tall_bmn_med_ge_a02_cuff
                • Material: boot_tall_med_ge_a02repofficer02_u
                All NPCs with this appearance (2)
                3D model
                Facial details
                SlotDetails
                headhead_twilek_bmn_asian_a01
                • Material: head_twilek_bmn_asian_a01_v04
                • Material 1: eye_human_non_a01_c01
                • Skin color is hued into slot: 0
                skincolor
                (one of 2)
                 skincolor_twilek_non_h07_p
                   skincolor_twilek_non_h03_p
                    eyecolor
                     eyecolor_twilek_non_h01_s
                      facepaint
                      (one of 2)
                      tattoo_twilek_non_c03_u
                        facepaint_non_non_none_u
                          Body details
                          SlotDetails
                          chestchest_baggy_bmn_archetype
                          • + chest_baggy_bmn_med_ge_a02_strap
                          • + chest_baggy_bmn_med_ge_a02_shld
                          • + chest_baggy_bmn_med_ge_a02_collar
                          • Material: chest_baggy_med_ge_a02repofficer02_m
                          bracerbracer_short_bmn_archetype
                          • Material: bracer_short_med_ge_a02repofficer02_u_v01
                          handhand_glove_bmn_archetype
                          • + hand_glove_bmn_med_ge_a02_cuff
                          • Material: hand_glove_med_ge_a02repofficer02_u
                          waistwaist_belt_bmn_archetype
                          • + waist_belt_bmn_med_ge_a02_back
                          • + waist_belt_bmn_med_ge_a02_front
                          • Material: waist_belt_med_ge_a02repofficer02_u
                          legleg_pant_bmn_archetype
                          • Material: leg_pant_med_ge_a02repofficer02_m_v02
                          bootboot_tall_bmn_archetype
                          • + boot_tall_bmn_med_ge_a02_cuff
                          • Material: boot_tall_med_ge_a02repofficer02_u