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  2. location
  3. nar_shaddaa
  4. mob
  5. humanoid
  6. underworld
  7. shadow_town_thug
Portrait

Angry Transient

Level 22-23 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 8709737850212092229

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a01
  • Material: head_human_bmn_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gecollar01_bmn_archetype
  • Material: face_gecollar01_med_ge_a20slave01
hair
(one of 4)
hair_human_bmn_non_a02
  • Material: hair_human_non_a02_v01_m
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a14_main
  • Material: hair_human_non_a14_v01_m
hair_human_bmn_non_a10
  • Material: hair_human_non_a10_v01_m
facehair
(one of 3)
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h01_p
     skincolor_human_non_h24_p
       skincolor_human_non_h05_p
        haircolor
        (one of 2)
         haircolor_human_non_h10_p
           haircolor_human_non_h06_p
            eyecolor
             eyecolor_human_non_h02_s
              complexion
              (one of 3)
              comp_human_non_c25_m
                comp_human_non_c30_m
                  comp_human_non_c23_m
                    ageage_non_non_mid01_m
                      Body details
                      SlotDetails
                      chestchest_tight_bmn_archetype
                      • Material: chest_tight_med_ge_a20slave01_m
                      bracerbracer_short_bmn_archetype
                      • Material: bracer_short_med_ge_a20slave01_u_v02
                      handhand_naked_bmn_archetype
                      • Material: hand_naked_african_young_a01c01_bmn
                      • Skin slot 0: hand_naked_african_young_a01c01_bmn
                      • Skin color is hued into slot: 0
                      waistwaist_belt_bmn_archetype
                      • + waist_belt_bmn_med_ge_a20_back
                      • + waist_belt_bmn_med_ge_a20_front
                      • Material: waist_belt_med_ge_a20slave01_u
                      legleg_pant_bmn_archetype
                      • Material: leg_pant_med_ge_a20slave01_v01_m
                      bootboot_tall_bmn_archetype
                      • + boot_tall_bmn_med_ge_a20_straps
                      • Material: boot_tall_med_ge_a20slave01_u
                      All NPCs with this appearance (3)