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  3. flashpoint
  4. shared
  5. the_tomb_opens
  6. enemy
  7. hard
  8. boss_corrupted_explorer
Portrait

Professor Ley'arsha <Corrupted Explorer>

Level 55 | Champion | Explorer


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (16)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m00100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m002%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m004%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m00100%

Blaster Volley

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​the_tomb_opens.​boss.​corrupted_explorer.​blaster_volley_damage

Blaster Volley
3sinstant80 m1, 2, 3, 4, 5900100%

[trigger_60_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_60_health

[trigger_60_health]
50m 0sinstant100 m1, 2, 3, 4, 5300100%

[trigger_40_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_40_health

[trigger_40_health]
50m 0sinstant100 m1, 2, 3, 4, 5300100%

[trigger_20_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_20_health

[trigger_20_health]
50m 0sinstant100 m1, 2, 3, 4, 5300100%

[trigger_80_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_80_health

[trigger_80_health]
50m 0sinstant100 m1, 2, 3, 4, 5300100%

Affliction

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​the_tomb_opens.​boss.​corrupted_explorer.​affliction_dummy

Affliction
12sinstant50 m1, 3, 5200100%

Blaster Whip

Strikes the target with your weapon for kinetic damage.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​the_tomb_opens.​boss.​corrupted_explorer.​blaster_whip

Blaster Whip
6sinstant4 m1, 2, 3, 4, 5150100%

Blaster Volley

A short burst of blaster fire that hits up to 5 targets in a cone in front of you for <<1[%d/%d/%d]>> weapon damage.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​the_tomb_opens.​boss.​corrupted_explorer.​blaster_volley

Blaster Volley
7.5sinstant30 m1, 2, 3, 4, 5100100%

Ranged Attack

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​the_tomb_opens.​boss.​corrupted_explorer.​flurry

Ranged Attack
noneinstant80 m1, 2, 3, 4, 510100%

Spawn Adds

This ability will activate a dispensed encounter

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​the_tomb_opens.​boss.​corrupted_explorer.​spawn_adds2

Spawn Adds
31.5sinstant30 m2200100%

Spawn Adds

This ability will activate a dispensed encounter

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​the_tomb_opens.​boss.​corrupted_explorer.​spawn_adds

Spawn Adds
31.5sinstant30 m4, 5200100%

Interaction

Char ref: chr.professor_ley-arsha

Loot information

Loot package: 10128141421348184100, 1519055067425086355

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a02
  • Material: head_human_asian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a12
  • + hair_human_bfn_non_a12_wrap
  • + hair_human_bfn_non_a12_sides
  • Material: hair_human_non_a12_v01_f
haircolor
 haircolor_human_non_h06_p
    eyecolor
     eyecolor_sith_non_h03_s
      complexioncomp_human_non_c09_f
        Body details
        SlotDetails
        chestchest_baggy_bfn_archetype
        • + chest_baggy_bfn_light_ge_a32_loin
        • + chest_baggy_bfn_light_ge_a32_straps
        • + chest_baggy_bfn_light_ge_a32_shld
        • Material: chest_baggy_light_ge_a32settler02_f
        bracerbracer_short_bfn_archetype
        • Material: bracer_short_light_ge_a32settler02_u_v02
        handhand_glove_bfn_archetype
        • + hand_glove_bfn_light_ge_a32_cuff
        • Material: hand_glove_light_ge_a32settler02_u
        waistwaist_belt_bfn_archetype
        • + waist_belt_bfn_light_ge_a32_back
        • + waist_belt_bfn_light_ge_a32_front
        • Material: waist_belt_light_ge_a32settler02_u
        legleg_pant_bfn_archetype
        • Material: leg_pant_light_ge_a32settler02_f_v02
        bootboot_tall_bfn_archetype
        • + boot_tall_bfn_light_ge_a32_pouch
        • Material: boot_tall_light_ge_a32settler02_u
        All NPCs with this appearance (2)