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Portrait

Senator

Level 45 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bma_caucasian_npc05
  • Material: head_human_bma_caucasian_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_caucasian_npc06
  • Material: head_human_bma_caucasian_npc06
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_caucasian_npc03
  • Material: head_human_bma_caucasian_npc03
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bma_non_a04
  • Material: hair_human_non_a04_v01_m
hair_human_bma_non_a12
  • + hair_human_bma_non_a12_back
  • Material: hair_human_non_a12_v01_m
hair_human_bma_non_a17_main
  • Material: hair_human_non_a17_m_v01
skincolor
(one of 2)
 skincolor_human_non_h25_p
     skincolor_human_non_h32_p
      haircolor
      (one of 4)
       haircolor_human_non_h05_p
         haircolor_human_non_h01_p
           haircolor_human_non_h04_p
             haircolor_human_non_h10_p
              eyecolor
               eyecolor_human_non_h03_s
                complexion
                (one of 2)
                comp_human_non_c16_m
                  comp_human_non_c02_m
                    age
                    (one of 2)
                    age_non_non_mid01_m
                      age_non_non_none_u
                        Body details
                        SlotDetails
                        chestchest_trenchtight_bma_archetype
                        • + chest_trenchtight_bma_light_ge_a25_collar
                        • + chest_trenchtight_bma_light_ge_a25_bandoleer
                        • + chest_trenchtight_bma_light_ge_a25_shld
                        • Material: chest_trenchtight_light_ge_a25formalmale02_m
                        bracerbracer_short_bma_archetype
                        • Material: bracer_short_light_ge_a25formalmale02_u_v01
                        handhand_glove_bma_archetype
                        • + hand_glove_bma_light_ge_a25_wrist
                        • Material: hand_glove_light_ge_a25formalmale02_u
                        waistwaist_belt_bma_archetype
                        • + waist_belt_bma_light_ge_a25_front
                        • Material: waist_belt_light_ge_a25formalmale02_u
                        legleg_pant_bma_archetype
                        • Material: leg_pant_light_ge_a25formalmale02_m_v02
                        bootboot_tall_bma_archetype
                        • + boot_tall_bma_light_ge_a25_shin
                        • Material: boot_tall_light_ge_a25formalmale02_u
                        All NPCs with this appearance (2)