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Portrait

Rakata Savage Hunter

Level 60 | Strong | Foot Soldier


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​rifle.​stockstrike

Stockstrike
9sinstant4 m1000100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m990100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 1763489990717174582

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_rakata_bms_non_a01
  • Material: head_rakata_bma_non_a01_v02
  • Eye material: eye_rakata_non_a01_c01
Body details
SlotDetails
chestchest_tight_bms_archetype
  • Material: chest_tight_med_ge_a01repsoldier01_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_heavy_bh_a12c01_u_v02
legleg_pant_bms_archetype
  • Material: leg_pant_light_ss_tier_a01c01_u_v02
bootboot_tall_bms_archetype
  • Material: boot_tall_med_bh_a01c02_u
All NPCs with this appearance (2)