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Portrait

[fuse_vanto_bazren]

Level 50 | Strong | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Char ref: chr.fuse

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a04
  • Material: head_zabrakrep_bmn_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bmn_non_a09
  • Material: hair_zabrak_non_a09_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_non_h13_p
    haircolor
     haircolor_human_non_h11_p
      eyecolor
       eyecolor_zabrak_non_h04_s
        complexioncomp_zabrak_non_c20_m
          facepainttattoo_zabrak_non_good01_u
            ageage_non_non_mid01_m
              Body details
              SlotDetails
              chestchest_tight_bmn_archetype
              • Material: chest_tight_heavy_tr_a02c02_m
              handhand_glove_bmn_archetype
              • Material: hand_glove_heavy_ge_a03reptrooper02_u
              waistwaist_belt_bmn_archetype
              • Material: waist_belt_heavy_tr_a02c02_u
              legleg_armor02_bmn_archetype
              • Material: leg_armor02_heavy_tr_a02c02_m_v02
              bootboot_tall_bmn_archetype
              • + boot_tall_bmn_heavy_tr_a03_shin
              • Material: boot_tall_heavy_tr_a03c02_u
              All NPCs with this appearance (6)