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  6. chapter_3
  7. number_one_with_a_bullet
  8. fearful_staffer
Portrait

Fearful Staffer

Level 48-50 | Weak | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bfn_asian_a02
  • Material: head_human_asian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_asian_a04
  • Material: head_human_asian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_asian_npc01
  • Material: head_human_asian_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bfn_non_a02
  • + hair_human_bfn_non_a02_bangs
  • Material: hair_human_non_a02_v01_f
hair_human_bfn_non_a02
  • Material: hair_human_non_a02_v01_f
hair_human_bfn_non_a09
  • + hair_human_bfn_non_a09_wrap
  • Material: hair_human_non_a09_v01_f
hair_human_bfn_non_a05
  • Material: hair_human_non_a05_v01_f
skincolor
(one of 3)
 skincolor_human_non_h13_p
     skincolor_human_non_h21_p
       skincolor_human_asian_h11_p
        haircolor
        (one of 4)
         haircolor_human_non_h06_p
           haircolor_human_non_h10_p
             haircolor_human_non_h04_p
               haircolor_human_non_h15_p
                eyecolor
                 eyecolor_human_non_h02_s
                  complexioncomp_human_non_eyebrow14_f
                    Body details
                    SlotDetails
                    chestchest_tight_bfn_archetype
                    • + chest_tight_bfn_light_ge_a13_chest
                    • + chest_tight_bfn_light_ge_a13_loin
                    • + chest_tight_bfn_light_ge_a13_shld
                    • Material: chest_tight_light_ge_a13impcitizen02_f
                    bracerbracer_short_bfn_archetype
                    • Material: bracer_short_light_ge_a13impcitizen02_u_v01
                    handhand_glove_bfn_archetype
                    • + hand_glove_bfn_light_ge_a13_wrist
                    • Material: hand_glove_light_ge_a13impcitizen02_u
                    waistwaist_belt_bfn_archetype
                    • + waist_belt_bfn_light_ge_a13_back
                    • Material: waist_belt_light_ge_a13impcitizen02_u
                    legleg_pant_bfn_archetype
                    • Material: leg_pant_light_ge_a13impcitizen02_f_v02
                    bootboot_tall_bfn_archetype
                    • + boot_tall_bfn_light_ge_a13_ankle
                    • Material: boot_tall_light_ge_a13impcitizen02_u