1. NPCs
  2. location
  3. open_worlds
  4. class
  5. sith_warrior
  6. chapter_2
  7. power_play
  8. vengeans_sith_champion_juggernaut
Portrait

Lord Ganarog

Level 39-41 | Elite | Immortal Juggernaut


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Soresu Form

FQN: abl.​npc.​ability.​saber.​soresu_form

Soresu Form
60sinstantany300100%

Saber Throw

Throws the main-hand lightsaber at a distant target, inflicting moderate damage.

FQN: abl.​npc.​ability.​saber.​saber_throw

Saber Throw
30sinstant8-30 m220100%

Force Charge

Charges the enemy, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​npc.​ability.​force.​force_charge

Force Charge
30sinstant8-30 m200100%

Chilling Scream

Up to 20 enemies within 15m of the caster will have their movement speed reduced to 50% for 6s.

FQN: abl.​npc.​ability.​force.​chilling_scream

Chilling Scream
30sinstant4 m180100%

Force Shield

Surrounds the caster with a force shield that deals absorbs 70 percent of damage taken. Caster is additionally slowed by 50 percent.

FQN: abl.​npc.​ability.​custom.​boss.​lord_ganarog.​force_shield

Force Shield
30sinstantany150100%

Sundering Assault

Deals weapon damage and reduces the target's armor by 4%. Stacks up to 5 times.

FQN: abl.​npc.​ability.​saber.​sundering_assault

Sundering Assault
4.5sinstant4 m100100%

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m70100%

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 11338780804967416408

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_caucasian_a01
  • Material: head_human_bmf_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swmask03_bmf_archetype
  • + face_swmask03_bmf_med_sw_a04_mask
  • Material: face_swmask03_med_sw_a04c01_u
skincolor
 skincolor_human_non_h25_p
    eyecolor
     eyecolor_human_non_h02_s
      complexioncomp_human_non_c31_m
        Body details
        SlotDetails
        chestchest_trenchtight_bmf_archetype
        • + chest_trenchtight_bmf_med_sw_a04_hooddown
        • Material: chest_trenchtight_med_sw_a04c01_m
        bracerbracer_short_bmf_archetype
        • Material: bracer_short_med_sw_a04c01_u_v02
        handhand_gauntlet_bmf_archetype
        • + hand_gauntlet_bmf_med_sw_a04_forearm
        • Material: hand_gauntlet_med_sw_a04c01_u
        waistwaist_belt_bmf_archetype
        • + waist_belt_bmf_med_sw_a04_front
        • + waist_belt_bmf_med_sw_a04_back
        • Material: waist_belt_med_sw_a04c01_u
        legleg_pant_bmf_archetype
        • Material: leg_pant_med_sw_a04c01_m_v01
        bootboot_thigh_bmf_archetype
        • + boot_thigh_bmf_med_sw_a04_knee
        • Material: boot_thigh_med_sw_a04c01_u