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Portrait

[class_lifebinder]

Level 1-55 | Strong | Lifebinder


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Dark Heal

Heals a friendly target for a moderate amount of health.

FQN: abl.​npc.​ability.​force.​dark_heal

Dark Heal
9s3.5s cast15 m100100%

Electrocution

Electrocutes the target, dealing minor energy damage and stunning it for 3 seconds. NOTE - Balanced for Caster NPCs, due to length of the stun.

FQN: abl.​npc.​ability.​force.​electrocution_cast

Electrocution
45s2s cast30 m75100%

Crushing Darkness

Summons a dark cloud of energy to crush the target, instantly dealing kinetic damage and additional kinetic damage over time.

FQN: abl.​npc.​ability.​force.​affliction_cast_time

Crushing Darkness
30s2s cast30 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bmn_non_a05
  • Material: head_bloodsith_bmn_non_a05c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
skincolor
 skincolor_sith_non_h02_p
    haircolor
     haircolor_sith_non_h02_p
      eyecolor
       eyecolor_sith_non_h03_s
        Body details
        SlotDetails
        chestchest_baggy_bmn_archetype
        • + chest_baggy_bmn_med_ge_a17_chest
        • + chest_baggy_bmn_med_ge_a17_shld
        • Material: chest_baggy_med_ge_a17military01_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_heavy_sw_a06c03_u_v01
        handhand_gauntlet_bmn_archetype
        • + hand_gauntlet_bmn_heavy_sw_a06_forearm
        • Material: hand_gauntlet_heavy_sw_a06c03_u
        waistwaist_belt_bmn_archetype
        • Material: waist_belt_heavy_sw_a06c03_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_heavy_sw_a06c03_m_v02
        bootboot_thigh_bmn_archetype
        • + boot_thigh_bmn_heavy_sw_a06_shin
        • Material: boot_thigh_heavy_sw_a06c03_u
        All NPCs with this appearance (2)