1. NPCs
  2. exp
  3. uprisings
  4. coruscant
  5. divided_we_fall
  6. trash
  7. rogue_security_02
Portrait

Rogue Coruscant Security

Level 75 | Standard | Melee


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​exp.​uprisings.​coruscant.​divided.​trash.​rogue_security_melee.​flurry

Melee Attack
noneinstant4 m700100%

Overhead Slash

Acrobatic melee attack that does high damage to a single target.

FQN: abl.​exp.​uprisings.​coruscant.​divided.​trash.​rogue_security_melee.​overhead_slash

Overhead Slash
9sinstant4 m625100%

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​exp.​uprisings.​coruscant.​divided.​trash.​rogue_security_melee.​vicious_slash

Vicious Slash
6sinstant4 m600100%

Vicious Slash

FQN: abl.​exp.​uprisings.​coruscant.​divided.​trash.​rogue_security_melee.​powerful_strike

Vicious Slash
3sinstant4 m500100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
[empty]
[empty]
[empty]
faceface_trhelmet02_bfn_archetype
  • Material: face_trhelmet02_heavy_ge_mtx102c01_u
hair
(one of 3)
[empty]
[empty]
[empty]
facehair[empty]
skincolor
(one of 3)
[empty]
[empty]
[empty]
haircolor
(one of 3)
[empty]
[empty]
[empty]
eyecolor
(one of 4)
[empty]
[empty]
[empty]
[empty]
complexion
(one of 2)
[empty]
[empty]
age[empty]
Body details
SlotDetails
chestchest_tight_bfn_archetype
  • + chest_tight_bfn_med_ge_a14_arm
  • + chest_tight_bfn_med_ge_a14_collar
  • Material: chest_tight_med_ge_a14military01_f
bracerbracer_short_bfn_archetype
  • Material: bracer_short_med_ge_a14military01_u_v02
handhand_gauntlet_bfn_archetype
  • + hand_gauntlet_bfn_med_ge_a14_pouch
  • Material: hand_gauntlet_med_ge_a14military01_u
waistwaist_belt_bfn_archetype
  • + waist_belt_bfn_med_ge_a14_back
  • + waist_belt_bfn_med_ge_a14_sling
  • + waist_belt_bfn_med_ge_a14_front
  • Material: waist_belt_med_ge_a14military01_u
legleg_pant_bfn_archetype
  • Material: leg_pant_med_ge_a14military01_f_v02
bootboot_tall_bfn_archetype
  • + boot_tall_bfn_med_ge_a14_cuff
  • Material: boot_tall_med_ge_a14military01_u
All NPCs with this appearance (2)