1. NPCs
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  3. seasons
  4. 02_uprisings
  5. station256
  6. boss_1
  7. marlon_fenn
Portrait

Marlon Fenn

Level 75 | Champion | Melee


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 3 seconds.

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_1.​retractable_blade

Retractable Blade
10sinstant4 m800100%

Shoulder Slam

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_1.​shoulder_slam

Shoulder Slam
8sinstant4 m650100%

Rocket Punch

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_1.​flaming_fist

Rocket Punch
8s1.5s cast10 m600100%

Jet Charge

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_1.​jet_charge

Jet Charge
5sinstant30 m500100%

Shotgun Flurry

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_1.​shotgun_flurry

Shotgun Flurry
noneinstant20 m300100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 5194695669827678456, 11123086626378628098

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_npc06
  • Material: head_human_bms_caucasian_npc06
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet28_bms_archetype
  • + face_bhhelmet28_bms_bh_mtx08_front
  • Material: face_bhhelmet28_heavy_bh_mtx08c01_u
hair[empty]
skincolor[empty]
haircolor[empty]
eyecolor[empty]
complexion[empty]
age[empty]
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_light_bh_mtx06_shoulder
  • + chest_tight_bms_light_bh_mtx06_backpack
  • + chest_tight_bms_light_bh_mtx06_arms
  • Material: chest_tight_light_bh_mtx06c01_u
bracerbracer_short_bms_archetype
  • Material: bracer_short_light_bh_mtx06c01_u
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_light_bh_mtx06_forearm
  • Material: hand_gauntlet_light_bh_mtx06c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_light_bh_mtx06_front
  • + waist_belt_bms_light_bh_mtx06_sling
  • Material: waist_belt_light_bh_mtx06c01_u
legleg_armor01_bms_archetype
  • Material: leg_armor01_med_bh_mtx07c01_u
bootboot_tall_bms_archetype
  • + boot_tall_bms_light_bh_mtx06_shin
  • Material: boot_tall_light_bh_mtx06c01_u