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Portrait

Lieutenant Marklo <Access: The Star Fortress>

Level 65 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.lieutenant_marklo

Starts conversation: cnv.flashpoint.star_fortress.imperial.lieutenant_marklo

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a17_main
  • Material: hair_human_non_a17_m_v01
facehair[empty]
skincolor
 skincolor_human_non_h36_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c05_m
          facepainttattoo_human_non_tr03_u
            agescar_human_non_c08_u
              Body details
              SlotDetails
              chestchest_armor01_bmn_archetype
              • + chest_armor01_bmn_heavy_tr_a03_bandoleer
              • + chest_armor01_bmn_heavy_tr_a03_shld
              • Material: chest_armor01_heavy_ge_a04reptrooper01_m
              bracerbracer_short_bmn_archetype
              • Material: bracer_short_heavy_ge_a04reptrooper01_u_v02
              handhand_gauntlet_bmn_archetype
              • + hand_gauntlet_bmn_heavy_tr_a03_back
              • Material: hand_gauntlet_heavy_ge_a04reptrooper01_u
              waistwaist_belt_bmn_archetype
              • + waist_belt_bmn_heavy_tr_a03_back
              • + waist_belt_bmn_heavy_tr_a03_front
              • Material: waist_belt_heavy_ge_a04reptrooper01_u
              legleg_armor02_bmn_archetype
              • Material: leg_armor02_heavy_ge_a04reptrooper01_m_v02
              bootboot_tall_bmn_archetype
              • + boot_tall_bmn_heavy_tr_a03_shin
              • Material: boot_tall_heavy_ge_a04reptrooper01_u