1. NPCs
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. difficulty_3
  8. trash
  9. trash_ruins_juggernaut_boss4
Portrait

Dread Guard Overseer <Dread Officer>

Level 55 | Champion | Dread Guard


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[mass_affliction_gate]

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​trash.​ruins.​melee_juggernaut.​difficulty_1.​mass_affliction_gate

[mass_affliction_gate]
15sinstantany200100%

Mass Affliction

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​trash.​ruins.​melee_juggernaut.​difficulty_1.​mass_affliction

Mass Affliction
25sinstant70 m175100%

Saber Throw

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​trash.​ruins.​melee_juggernaut.​difficulty_1.​saber_throw

Saber Throw
8sinstant70 m150100%

Saber Slam

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​trash.​ruins.​melee_juggernaut.​difficulty_1.​saber_slam

Saber Slam
10sinstant4 m100100%

Saber Strike

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​trash.​ruins.​melee_juggernaut.​difficulty_1.​flurry

Saber Strike
1.5sinstant4 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 14038047688070006979

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_swhelmet03_bms_archetype
  • Material: face_swhelmet03_heavy_sw_a08c05_u
Body details
SlotDetails
chestchest_capetight_bms_archetype
  • + chest_capetight_bms_heavy_sw_a08_collar
  • + chest_capetight_bms_heavy_sw_a08_loin
  • + chest_capetight_bms_heavy_sw_a08_shld
  • + chest_capetight_bms_heavy_sw_a08_loinn
  • Material: chest_capetight_heavy_sw_a08c05_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_heavy_sw_a08c05_u_v01
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_sw_a08_back
  • Material: hand_gauntlet_heavy_sw_a08c05_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_sw_a08_front
  • Material: waist_belt_heavy_sw_a08c05_u
legleg_skirt_bms_archetype
  • Material: leg_skirt_heavy_sw_a08c05_u_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_sw_a08_shin
  • Material: boot_tall_heavy_sw_a08c05_u
All NPCs with this appearance (9)