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  7. chiss_marksman
Portrait

Chiss Marksman

Level 46-47 | Strong | Agent


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Laze Target

FQN: abl.​npc.​ability.​tech.​laze_target

Laze Target
20sinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Smoke Grenade

FQN: abl.​npc.​ability.​tech.​diversion

Smoke Grenade
30sinstant30 m0150%

Aimed Shot

FQN: abl.​npc.​ability.​rifle.​snipe

Aimed Shot
6s1.5s cast30 m0200%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 11374072855052089651

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_chiss_bms_caucasian_a01c01
  • Eye material: eye_chiss_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 2)
hair_human_bms_non_a18
  • Material: hair_human_non_a18_v01_m
hair_human_bms_non_a10
  • Material: hair_human_non_a10_v01_m
skincolor
(one of 2)
 skincolor_chiss_african_h04_p
     skincolor_chiss_african_h05_p
      haircolor
      (one of 2)
       haircolor_chiss_non_h02_p
         haircolor_chiss_non_h05_p
          complexioncomp_human_non_c21_m
            ageage_non_non_mid01_m
              Body details
              SlotDetails
              chestchest_tight_bms_archetype
              • + chest_tight_bms_med_ge_a14_collar
              • + chest_tight_bms_med_ge_a14_chest
              • + chest_tight_bms_med_ge_a14_arm
              • Material: chest_tight_med_ge_a14military05_m
              bracerbracer_short_bms_archetype
              • Material: bracer_short_med_ge_a14military05_u_v02
              handhand_gauntlet_bms_archetype
              • + hand_gauntlet_bms_med_ge_a14_pouch
              • Material: hand_gauntlet_med_ge_a14military05_u
              waistwaist_belt_bms_archetype
              • + waist_belt_bms_med_ge_a14_front
              • + waist_belt_bms_med_ge_a14_back
              • + waist_belt_bms_med_ge_a14_sling
              • Material: waist_belt_med_ge_a14military05_u
              legleg_pant_bms_archetype
              • Material: leg_pant_med_ge_a14military05_m_v02
              bootboot_tall_bms_archetype
              • + boot_tall_bms_med_ge_a14_cuff
              • Material: boot_tall_med_ge_a14military05_u