1. NPCs
  2. location
  3. corellia
  4. vendor
  5. vendor_general_goods_h3_rep_poi11
Portrait

Danison <Stims Vendor>

Level 50 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Vendor information
  • pkg.vendor.general.consumable.level_48_50
Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bmf_asian_a01
  • Material: head_twilek_bmf_asian_a01_v03
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_twilek_non_h03_p
    eyecolor
     eyecolor_twilek_non_h08_s
      complexioncomp_twilek_non_c08_m
        facepainttattoo_twilek_non_c01_u
          ageage_twilek_non_mid01_m
            Body details
            SlotDetails
            chestchest_tight_bmf_archetype
            • + chest_tight_bmf_med_ge_a07_chest
            • + chest_tight_bmf_med_ge_a07_shld
            • + chest_tight_bmf_med_ge_a07_loin
            • Material: chest_tight_med_ge_a07repcitizen02_m
            bracerbracer_short_bmf_archetype
            • Material: bracer_short_med_ge_a07repcitizen02_u_v01
            handhand_glove_bmf_archetype
            • + hand_gauntlet_bmf_med_ge_a07_back
            • Material: hand_gauntlet_med_ge_a07repcitizen02_u
            waistwaist_belt_bmf_archetype
            • + waist_belt_bmf_med_ge_a07_back
            • + waist_belt_bmf_med_ge_a07_front
            • Material: waist_belt_med_ge_a07repcitizen02_u
            legleg_pant_bmf_archetype
            • Material: leg_pant_med_ge_a07repcitizen02_m_v02
            bootboot_tall_bmf_archetype
            • + boot_tall_bmf_med_ge_a07_cuff
            • Material: boot_tall_med_ge_a07repcitizen02_u