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  7. nemros_guard_1
Portrait

Nem'ro's Guard

Level 15 | Strong | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_caucasian_npc03
  • Material: head_human_bmf_caucasian_npc03
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmf_non_a08_mohawk
  • Material: hair_human_non_a08_v01_m
skincolor
 skincolor_human_non_h28_p
    haircolor
     haircolor_human_non_h02_p
      eyecolor
       eyecolor_human_non_h05_s
        complexioncomp_human_non_c20_m
          agescar_human_non_c06_u
            Body details
            SlotDetails
            chestchest_armor01_bmf_archetype
            • + chest_armor01_bmf_heavy_bh_a02_arm
            • Material: chest_armor01_heavy_bh_a02c03_u
            bracerbracer_short_bmf_archetype
            • Material: bracer_short_heavy_bh_a02c03_u_v01
            handhand_gauntlet_bmf_archetype
            • + hand_gauntlet_bmf_heavy_bh_a02_forearm
            • Material: hand_gauntlet_heavy_bh_a02c03_u
            waistwaist_belt_bmf_archetype
            • + waist_belt_bmf_heavy_bh_a02_front
            • + waist_belt_bmf_heavy_bh_a02_back
            • + waist_belt_bmf_heavy_bh_a02_sling
            • Material: waist_belt_heavy_bh_a02c03_u
            legleg_armor01_bmf_archetype
            • Material: leg_armor01_heavy_bh_a02c03_m_v01
            bootboot_tall_bmf_archetype
            • + boot_tall_bmf_heavy_bh_a02_shin
            • Material: boot_tall_heavy_bh_a02c03_u