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  5. zealot_bmn
Portrait

Zealot

Level 70 | Standard | Melee


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (16)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​exp.​seasons.​02.​ep_09.​boss.​vaylin.​force_leap

Force Leap
30sinstant2.1-70 m899100%

Force Blast

FQN: abl.​flashpoint.​nathema.​trash.​force_push

Force Blast
30s2s cast60 m700100%

Force Siphon

FQN: abl.​flashpoint.​nathema.​trash.​life_siphon

Force Siphon
25sinstant40 m600100%

Electro Dart

FQN: abl.​npc.​ability.​tech.​electro_dart_health_condition

Electro Dart
45sinstant30 m90100%

Induce Hallucination

FQN: abl.​npc.​ability.​tech.​induce_hallucination

Induce Hallucination
15sinstant30 m80100%

Impale Near Death

Impales the target with your main-hand lightsaber for very high damage, and knocks them to the ground briefly. This ability is not enabled until the caster is below 30% health. This ability will not stun the target if cast by a Weak or Standard NPC.

FQN: abl.​npc.​ability.​saber.​impale_near_death

Impale Near Death
30sinstant4 m70100%

Sever Artery

Throws a knife at the target, doing kinetic damage and causing the target to bleed for internal damage over several seconds.

FQN: abl.​npc.​ability.​tech.​sever_artery

Sever Artery
12sinstant30 m60100%

Sundering Strike

FQN: abl.​npc.​ability.​saber.​sundering_strike

Sundering Strike
4.5sinstant4 m50100%

Assault

Performs a series of quick melee attacks.

FQN: abl.​npc.​ability.​saber.​assault_optimize

Assault
4.5sinstant4 m40100%

Saber Attack

FQN: abl.​exp.​seasons.​02.​ep_08.​boss.​boss_05.​boss.​flurry_01

Saber Attack
1sinstant2 m10100%

Saber Attack

FQN: abl.​exp.​seasons.​02.​ep_08.​boss.​boss_05.​boss.​flurry_01b

Saber Attack
1sinstant2 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 17745302300889068221, 3836525312110350942

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a05
  • Material: head_human_bmn_non_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet104_bmn_archetype
  • Material: face_gehelmet104_light_ge_zki03c01_u
skincolor
 skincolor_human_non_h34_p
    Body details
    SlotDetails
    chestchest_tight_bmn_archetype
    • + chest_tight_bmn_light_ge_zki03_shoulder
    • + chest_tight_bmn_light_ge_zki03_back
    • Material: chest_tight_light_ge_zki03c01_u
    bracerbracer_cyborg05_bmn_archetype
    • Material: bracer_cyborg05_med_ge_cy02c01_u
    handhand_glove_bmn_archetype
    • + hand_glove_bmn_light_ge_zki03_forearm
    • Material: hand_glove_light_ge_zki03c01_u
    waistwaist_belt_bmn_archetype
    • + waist_belt_bmn_light_ge_zki03_front
    • Material: waist_belt_light_ge_zki03c01_u
    legleg_skirt_bmn_archetype
    • Material: leg_skirt_light_ge_zki03c01_u
    bootboot_tall_bmn_archetype
    • Material: boot_tall_light_ge_zki03c01_u
    All NPCs with this appearance (3)