1. NPCs
  2. test
  3. qa
  4. bbenson
  5. toughness
  6. standard_humanoid
Portrait

[standard_humanoid]

Level 20 | Standard | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​rifle.​stockstrike

Stockstrike
9sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.

FQN: abl.​npc.​ability.​rifle.​full_auto

Full Auto
18s4s channel30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Armor Piercing Cell

Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​armor_piercing_cell

Armor Piercing Cell
60s1.5s castany0100%

Interaction

Loot information

Loot package: 14013753376288460738

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a04
  • Material: head_human_bmn_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a06
  • + hair_human_bmn_non_a06_mohawk
  • Material: hair_human_non_a06_v02_m
skincolor
 skincolor_human_non_h14_p
    haircolor
     haircolor_human_non_h14_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_human_non_c16_m
          Body details
          SlotDetails
          chestchest_tight_bmn_archetype
          • + chest_tight_bmn_med_ge_a15_hooddown
          • Material: chest_tight_med_ge_a15mercenary02_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_ge_a15mercenary02_u_v02
          handhand_glove_bmn_archetype
          • Material: hand_glove_med_ge_a15mercenary02_u
          waistwaist_belt_bmn_archetype
          • Material: waist_belt_med_ge_a15mercenary02_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_ge_a15mercenary02_m_v02
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_med_ge_a15_shin
          • Material: boot_tall_med_ge_a15mercenary02_u
          All NPCs with this appearance (10)