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Portrait

Sergeant Mogg <Equipment Commendations Vendor>

Level 16 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Vendor information
  • pkg.vendor.token_armor.republic_taris
Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a02
  • Material: head_zabrakrep_bms_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bms_non_a07
  • Material: hair_zabrak_non_a07_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_non_h16_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_zabrak_non_h03_s
        complexioncomp_zabrak_non_c21_m
          facepainttattoo_zabrak_non_good03_u
            Body details
            SlotDetails
            chestchest_tight_bms_archetype
            • + chest_tight_bms_heavy_tr_a02_shld
            • + chest_tight_bms_heavy_tr_a02_plate
            • Material: chest_tight_heavy_ge_a03reptrooper01_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_heavy_ge_a03reptrooper01_u_v02
            handhand_glove_bms_archetype
            • + hand_glove_bms_heavy_tr_a02_bracer
            • Material: hand_glove_heavy_ge_a03reptrooper01_u
            waistwaist_belt_bms_archetype
            • Material: waist_belt_heavy_ge_a03reptrooper01_u
            legleg_armor02_bms_archetype
            • Material: leg_armor02_heavy_ge_a03reptrooper01_m_v02
            bootboot_tall_bms_archetype
            • + boot_tall_bms_heavy_tr_a02_shin
            • Material: boot_tall_heavy_ge_a03reptrooper01_u