1. NPCs
  2. location
  3. belsavis
  4. bronze
  5. republic
  6. restraining_the_darkness
  7. sith_looter
Portrait

Sith Looter

Level 44 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 9199902464650407457

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swmask01_bmn_archetype
  • Material: face_swmask01_med_sw_a02c02_u
hairhair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
skincolor
(one of 3)
 skincolor_human_non_h35_p
     skincolor_human_non_h32_p
       skincolor_human_non_h29_p
        haircolor
         haircolor_human_non_h06_p
          eyecolor
           eyecolor_human_non_h02_s
            complexion
            (one of 3)
            comp_human_non_c09_m
              comp_human_non_c23_m
                comp_human_non_c04_m
                  Body details
                  SlotDetails
                  chestchest_robe02_bmn_archetype
                  • + chest_robe02_bmn_med_sw_a02_hoodup
                  • + chest_robe02_bmn_med_sw_a02_mid
                  • Material: chest_robe02_med_sw_a02c02_m
                  bracerbracer_short_bmn_archetype
                  • Material: bracer_short_med_sw_a02c02_u_v02
                  handhand_gauntlet_bmn_archetype
                  • + hand_gauntlet_bmn_med_sw_a02_forearm
                  • Material: hand_gauntlet_med_sw_a02c02_u
                  waistwaist_belt_bmn_archetype
                  • + waist_belt_bmn_med_sw_a02_back
                  • + waist_belt_bmn_med_sw_a02_front
                  • Material: waist_belt_med_sw_a02c02_u
                  legleg_pant_bmn_archetype
                  • Material: leg_pant_med_sw_a02c02_m_v02
                  bootboot_tall_bmn_archetype
                  • + boot_tall_bmn_med_sw_a02_shin
                  • Material: boot_tall_med_sw_a02c02_u