1. NPCs
  2. exp
  3. seasons
  4. 01
  5. ep_13
  6. trash
  7. treasure_ship_standard_1
Portrait

Gilded Star Crew

Level 65-70 | Standard | Tech Rifleman


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Armor Piercing Cell

Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​armor_piercing_cell

Armor Piercing Cell
60s1.5s castany600100%

Flash Bang

FQN: abl.​npc.​ability.​tech.​flash_bang

Flash Bang
60sinstant4 m500100%

Smoke Grenade

FQN: abl.​npc.​ability.​tech.​smoke_grenade

Smoke Grenade
60sinstant10 m500100%

Fire Bomb

FQN: abl.​npc.​ability.​tech.​fire_bomb

Fire Bomb
30s3s cast15 m500100%

Ambush

FQN: abl.​npc.​ability.​rifle.​ambush

Ambush
12s2.5s cast30 m500100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Rifle Shot

Fire two quick shots, dealing medium damage.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Rifle Shot
3sinstant30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a04
  • Material: head_human_bmn_non_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet78_bmn_archetype
  • Material: face_gehelmet78_med_ge_mtx108c01_u
hairhair_human_bmn_non_a09
  • Material: hair_human_non_a09_v01_m
skincolor
 skincolor_human_non_h34_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h06_s
        complexioncomp_human_non_eyebrow05_m
          Body details
          SlotDetails
          chestchest_trenchtightshort_bmn_archetype
          • + chest_trenchtightshort_bmn_light_ge_a69_collar
          • + chest_trenchtightshort_bmn_light_ge_a69_straps
          • Material: chest_trenchtightshort_light_ge_a69c01_u
          handhand_glove_bmn_archetype
          • Material: hand_glove_med_sp_mtx07c01_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_light_ge_a69_front
          • Material: waist_belt_light_ge_a69c01_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_ge_mtx111c01_u
          bootboot_tall_bmn_archetype
          • Material: boot_tall_light_ge_a69c01_u
          All NPCs with this appearance (2)