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Portrait

Gom Danvik <Common Data Crystal Vendor>

Level 55 | Elite | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Vendor information
  • pkg.vendor.endgame.bountyhunter.rank00
  • pkg.vendor.endgame.all.rank00
Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a04
  • Material: head_rattataki_bms_caucasian_a04c01
  • Eye material: eye_rattataki_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet15_bms_archetype
  • Material: face_bhhelmet15_heavy_bh_tier_a01c01_u
skincolor
 skincolor_rattataki_caucasian_h01_p
    eyecolor
     eyecolor_sith_non_h04_s
      complexioncomp_rattataki_non_c07_u
        Body details
        SlotDetails
        chestchest_trencharmor_bms_archetype
        • + chest_trencharmor_bms_heavy_bh_tier_a01_gear
        • + chest_trencharmor_bms_heavy_bh_tier_a01_shld
        • Material: chest_trencharmor_heavy_bh_tier_a01c01_m
        bracerbracer_short_bms_archetype
        • Material: bracer_short_heavy_bh_tier_a01c01_u_v01
        handhand_gauntlet_bms_archetype
        • + hand_gauntlet_bms_heavy_bh_tier_a01_forearm
        • Material: hand_gauntlet_heavy_bh_tier_a01c01_u
        waistwaist_belt_bms_archetype
        • + waist_belt_bms_heavy_bh_tier_a01_back
        • + waist_belt_bms_heavy_bh_tier_a01_front
        • Material: waist_belt_heavy_bh_tier_a01c01_u
        legleg_armor02_bms_archetype
        • Material: leg_armor02_heavy_bh_tier_a01c01_m_v01
        bootboot_tall_bms_archetype
        • + boot_tall_bms_heavy_bh_tier_a01_shin
        • Material: boot_tall_heavy_bh_tier_a01c01_u