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  2. location
  3. nar_shaddaa
  4. mob
  5. humanoid
  6. republic
  7. escaped_republic_prisoner
Portrait

Escaped Republic Prisoner

Level 30 | Strong | Brawler


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Backhand

Smashes the target with a backhand for kinetic damage. This version does not stun, but does good damage on a short cooldown.

FQN: abl.​npc.​ability.​unarmed.​backhand_nostun

Backhand
6sinstant4 m050%

Sucker Punch

Sucker punches the target for good kinetic damage.

FQN: abl.​npc.​ability.​unarmed.​sucker_punch_nostun

Sucker Punch
9sinstant4 m050%

Dirty Kick

Deliver a low blow to the target, dealing trivial damage, but stunning for 3 seconds. NOTE - Balanced for Caster NPCs due to stun length.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick

Dirty Kick
45sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a03
  • Material: head_human_bmn_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gecollar01_bmn_archetype
  • Material: face_gecollar01_med_ge_a20slave01
hairhair_human_bmn_non_a01
  • + 1005977 – not found
  • + 1005978 – not found
  • Material: hair_human_non_a01_v01_m
skincolor
 skincolor_human_non_h15_p
    haircolor
     haircolor_human_non_h10_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c25_m
          Body details
          SlotDetails
          chestchest_tight_bmn_archetype
          • + chest_tight_bmn_med_ge_a20_shld
          • + chest_tight_bmn_med_ge_a20_tunic
          • Material: chest_tight_med_ge_a20slave01_m
          handhand_glove_bmn_archetype
          • + hand_glove_bmn_med_ge_a20_cuff
          • Material: hand_glove_med_ge_a20slave01_u
          waistwaist_belt_bmn_archetype
          • Material: waist_belt_med_ge_a20slave01_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_ge_a20slave01_v01_m
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_med_ge_a20_straps
          • Material: boot_tall_med_ge_a20slave01_u