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Portrait

Dread Guard Corruptor

Level 55 | Strong | Maniac


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Berserk

FQN: abl.​npc.​ability.​buff.​berserk

Berserk
5m 0sinstantany200100%

Chain Lightning

Delivers an arc of lightning that deals moderate damage to up to 3 targets.

FQN: abl.​npc.​ability.​force.​chain_lightning

Chain Lightning
15s3s cast30 m80100%

Nightmare

Sends a nightmare down upon all enemies within 8 meters, causing them to cower in fear for 4 seconds. Damage causes this effect to end prematurely.

FQN: abl.​npc.​ability.​force.​nightmare

Nightmare
30s1.5s cast8 m70100%

Force Choke

Same as Force Choke, but targets the nearest companion character. NOTE - Balanced for Caster NPCs

FQN: abl.​npc.​ability.​force.​force_choke_companion

Force Choke
30s6s channel15 m50100%

Force Potency

Grants 3 charges of Force Potency, which increases your force critical chance by 60%. Each time a force ability crits, you lose 1 charge. Lasts up to 20 seconds.

FQN: abl.​npc.​ability.​force.​force_potency

Force Potency
45sinstantany45100%

Force Scream

Blasts the target with a force-enhanced scream, dealing kinetic damage.

FQN: abl.​npc.​ability.​force.​force_scream

Force Scream
12sinstant15 m40100%

Sweeping Slash

Hits target within melee range in a frontal cone for moderate damage to each. Requires dual-wield melee weapons.

FQN: abl.​npc.​ability.​saber.​sweeping_slash

Sweeping Slash
9sinstant4 m30100%

Shock

Shocks the target for high energy damage.

FQN: abl.​npc.​ability.​force.​shock

Shock
6sinstant15 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 15112775836113072233

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a07
  • Material: head_human_bms_caucasian_a07c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_sshelmet04_bms_archetype
  • + face_sshelmet04_bms_light_ss_a05_hat
  • Material: face_sshelmet04_light_ss_a05c03_u
skincolor
 skincolor_human_caucasian_h02_p
    eyecolor
     eyecolor_human_non_h06_s
      complexioncomp_human_non_sith02_m
        ageage_non_non_mid01_m
          Body details
          SlotDetails
          chestchest_robe04_bms_archetype
          • + chest_robe04_bms_light_ss_a04_back
          • + chest_robe04_bms_light_ss_a04_chest
          • + chest_robe04_bms_light_ss_a04_shld
          • Material: chest_robe01_light_ss_a04c02_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_light_ss_a04c03_u_v01
          handhand_gauntlet_bms_archetype
          • + hand_gauntlet_bms_light_ss_a04_forearm
          • Material: hand_gauntlet_light_ss_a04c01_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_light_ss_a04_front
          • Material: waist_belt_light_ss_a04c02_u
          legleg_skirt_bms_archetype
          • Material: leg_skirt_light_ss_a03c01_u_v02
          bootboot_tall_bms_archetype
          • + boot_tall_bms_light_ss_a04_shin
          • Material: boot_tall_light_ss_a04c02_u