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  5. humanoid
  6. mandalorian
  7. boss_mandalorian_champion
Portrait

Mandalorian Champion

Level 19-20 | Elite | Jump Jet Recon


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m1000100%

Flame Burst

FQN: abl.​npc.​ability.​tech.​flame_burst

Flame Burst
9sinstant15 m999100%

Electric Jolt

FQN: abl.​npc.​ability.​tech.​electric_jolt

Electric Jolt
12sinstant15 m998100%

Thermal Grenade

Throw a thermal grenade at your target that deals heavy damage to target and adjacent targets.

FQN: abl.​npc.​ability.​tech.​thermal_grenade

Thermal Grenade
15sinstant30 m990100%

Jet Charge

FQN: abl.​npc.​ability.​tech.​jet_charge

Jet Charge
30sinstant8-30 m50050%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4422053678199721781

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a01
  • Material: head_human_bms_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet03_bms_archetype
  • Material: face_gehelmet19_heavy_ge_a24mandalorian01_u
hairhair_human_bms_non_a04
  • Material: hair_human_non_a04_v01_m
skincolor
 skincolor_human_non_h13_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c20_m
          Body details
          SlotDetails
          chestchest_armor01_bms_archetype
          • + chest_armor01_bms_heavy_bh_a02_back
          • + chest_armor01_bms_heavy_bh_a02_shld
          • + chest_armor01_bms_heavy_bh_a02_arm
          • Material: chest_armor01_heavy_ge_a24mandalorian01_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_heavy_ge_a24mandalorian01_u_v02
          handhand_gauntlet_bms_archetype
          • Material: hand_gauntlet_heavy_ge_a24mandalorian01_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_heavy_bh_a02_back
          • + waist_belt_bms_heavy_bh_a02_front
          • + waist_belt_bms_heavy_bh_a02_sling
          • Material: waist_belt_heavy_ge_a24mandalorian01_u
          legleg_armor01_bms_archetype
          • Material: leg_armor01_heavy_ge_a24mandalorian01_m_v01
          bootboot_tall_bms_archetype
          • + boot_tall_bms_heavy_bh_a02_shin
          • Material: boot_tall_heavy_ge_a24mandalorian01_u