1. NPCs
  2. test
  3. hallh
  4. corso_3
Portrait

[corso_3]

Level 1-50 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a02
  • + 1003630 – not found
  • Material: hair_human_non_a02_v01_m
skincolor
 skincolor_mirialan_non_h05_p
    haircolor
     haircolor_human_non_h10_p
      eyecolor
       eyecolor_mirialan_non_h01_s
        complexioncomp_human_non_c11_m
          facepainttattoo_mirialan_non_c07_u
            agescar_human_non_c07_u
              Body details
              SlotDetails
              chestchest_baggy_bmn_archetype
              • Material: chest_baggy_heavy_ge_a18mercenary04_m
              bracerbracer_short_bmn_archetype
              • Material: bracer_short_heavy_ge_a18mercenary04_u_v02
              handhand_gauntlet_bmn_archetype
              • Material: hand_gauntlet_heavy_ge_a18mercenary04_u
              waistwaist_belt_bmn_archetype
              • Material: waist_belt_heavy_ge_a18mercenary04_u
              legleg_pant_bmn_archetype
              • Material: leg_pant_heavy_ge_a18mercenary04_m_v02
              bootboot_tall_bmn_archetype
              • Material: boot_tall_heavy_ge_a18mercenary04_u