1. NPCs
  2. test
  3. hallh
  4. corso_1
Portrait

[corso_1]

Level 1-50 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bmn_caucasian_a01
  • Material: head_twilek_bmn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
facehair[no archetype]
  • + facehair_human_bmn_caucasian_sw_cyber03_top01
  • Material: facehair_human_non_sw_cyber03_u
skincolor
 skincolor_twilek_non_h06_p
    eyecolor
     eyecolor_human_non_h04_s
      complexioncomp_twilek_non_c07_m
        Body details
        SlotDetails
        chestchest_baggy_bmn_archetype
        • Material: chest_baggy_heavy_ge_a18mercenary04_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_heavy_ge_a18mercenary04_u_v02
        handhand_gauntlet_bmn_archetype
        • Material: hand_gauntlet_heavy_ge_a18mercenary04_u
        waistwaist_belt_bmn_archetype
        • Material: waist_belt_heavy_ge_a18mercenary04_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_heavy_ge_a18mercenary04_m_v02
        bootboot_tall_bmn_archetype
        • Material: boot_tall_heavy_ge_a18mercenary04_u