1. NPCs
  2. generic
  3. vendor
  4. neutral
  5. lots
  6. republic
  7. operation_gear_upgrade
Portrait

Maden Rhom <Operation Gear Upgrades>

Level 80 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Vendor information
  • pkg.lots.operation.premium.gear_upgrade
  • pkg.lots.operation.artifact.gear_upgrade
  • pkg.lots.operation.artifact.gear_upgrade_left_side
  • pkg.lots.operation.prototype.gear_upgrade
Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_miralukan_bfs_african_a01
  • Material: head_miralukan_african_a01c01_f
  • Eye material: eye_miralukan_non_a01_c01
  • Skin color is hued into slot: 0
faceface_jkcirclet07_bfs_archetype
  • Material: face_jkcirclet07_med_jk_a21c01_u
hairhair_human_bfs_non_a26
  • Material: hair_human_non_a26_v01
facehairfacehair_miralukan_bfs_non_a04
  • Material: facehair_miralukan_non_a04_v01_u
skincolor
 skincolor_human_non_h05_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor
       eyecolor_human_non_h06_s
        complexioncomp_human_non_sith19_02_f
          facepaintmakeup_human_non_c12_f
            ageage_non_non_none_u
              Body details
              SlotDetails
              chestchest_baggy_bfs_archetype
              • + chest_baggy_bfs_med_jk_a21_cape
              • + chest_baggy_bfs_med_jk_a21_glasses
              • + chest_baggy_bfs_med_jk_a21_loin
              • + chest_baggy_bfs_med_jk_a21_shld01
              • + chest_baggy_bfs_med_jk_a21_shld02
              • + chest_baggy_bfs_med_jk_a21_hooddown
              • Material: chest_baggy_med_jk_a21c01_u
              bracerbracer_short_bfs_archetype
              • Material: bracer_short_med_jk_a21c01_u
              handhand_gloveskin02_bfs_archetype
              • + hand_gloveskin02_bfs_med_jk_a21_forearm
              • Material: hand_gloveskin02_med_jk_a21c01_u
              • Skin slot 1: hand_naked_african_young_a01c01_bfs
              • Skin color is hued into slot: 1
              waistwaist_belt02_bfs_archetype
              • + waist_belt_bfs_med_jk_a21_front
              • + waist_belt_bfs_med_jk_a21_side
              • + waist_belt_bfs_med_jk_a21_sling
              • Material: waist_belt_med_jk_a21c01_u
              legleg_pant_bfs_archetype
              • Material: leg_pant_med_jk_a21c01_u
              bootboot_tall04_bfs_archetype
              • + boot_tall04_bfs_med_jk_a21_base
              • + boot_tall04_bfs_med_jk_a21_cover
              • Material: boot_tall04_med_jk_a21c01_u