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  7. lancer_squadron_commando
Portrait

Lancer Squadron Commando

Level 21-22 | Standard | Gunner


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​rifle.​stockstrike

Stockstrike
9sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Full Auto

FQN: abl.​npc.​ability.​rifle.​full_auto_previz_gate

Full Auto
10.5s2s cast30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Full Auto

Fires a continuous stream of bolts that deal heavy damage spread across 4 seconds. Requires abl.npc.rifle.reload Requires rifle or cannon. Requires Ammo pool and Reload ability.

FQN: abl.​npc.​ability.​rifle.​full_auto_previz

Full Auto
9s2s cast + 4s channel30 m0999%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a02
  • Material: head_human_bmn_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a03
  • + hair_human_bmn_non_a03_stripes
  • Material: hair_human_non_a03_v01_m
skincolor
 skincolor_human_non_h03_p
    haircolor
     haircolor_human_non_h06_p
      complexioncomp_human_non_c08_m
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • Material: chest_tight_heavy_ge_a03reptrooper02_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_heavy_ge_a03reptrooper02_u_v02
        handhand_glove_bmn_archetype
        • + hand_glove_bmn_heavy_tr_a02_bracer
        • Material: hand_glove_heavy_ge_a03reptrooper02_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_heavy_tr_a02_front
        • + waist_belt_bmn_heavy_tr_a02_back
        • Material: waist_belt_heavy_ge_a03reptrooper02_u
        legleg_armor02_bmn_archetype
        • Material: leg_armor02_heavy_ge_a03reptrooper02_m_v02
        bootboot_tall_bmn_archetype
        • Material: boot_tall_heavy_ge_a03reptrooper02_u
        All NPCs with this appearance (2)