1. NPCs
  2. location
  3. flashpoint
  4. shared
  5. directive_7
  6. enemy
  7. cyborg_warrior_v01
Portrait

Scrapped Cyborg Warrior

Level 48 | Standard | Holo Slicer


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[cyborg_malfunction]

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​directive_7.​cyborgs.​cyborg_malfunction

[cyborg_malfunction]
5sinstantany300100%

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m200100%

Holo Decoys

FQN: abl.​npc.​ability.​buff.​evasion_holo

Holo Decoys
3m 0sinstantany1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_african_a01
  • Material: head_human_bmf_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmf_non_a07
  • Material: hair_human_non_a07_v01_m
facehair[no archetype]
  • + facehair_human_bmf_african_sw_cyber01_top
  • Material: facehair_human_non_sw_cyber01_u
skincolor
 skincolor_human_non_h03_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c19_m
          ageage_non_non_old01_m
            Body details
            SlotDetails
            chestchest_armor01_bmf_archetype
            • Material: chest_armor01_heavy_sw_a07c01_m
            bracerbracer_short_bmf_archetype
            • Material: bracer_short_heavy_sw_a07c02_u_v02
            handhand_naked_bmf_archetype
            • Material: hand_naked_african_young_a01c01_bmf
            • Skin slot 0: hand_naked_african_young_a01c01_bmf
            • Skin color is hued into slot: 0
            waistwaist_belt_bmf_archetype
            • Material: waist_belt_heavy_sw_a07c02_u
            legleg_armor02_bmf_archetype
            • Material: leg_armor02_heavy_sw_a07c02_u_v02
            bootboot_tall_bmf_archetype
            • Material: boot_tall_heavy_sw_a07c02_u
            All NPCs with this appearance (2)