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Portrait

Crazed Pirate Acolyte <Death's Claw Pirate>

Level 60 | Strong | Gun Runner


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tactical Accelerant

Increases the damage the target takes from fire abilities.

FQN: abl.​npc.​ability.​tech.​tactical_accelerant

Tactical Accelerant
30s3s cast30 m150100%

Fire Bomb

FQN: abl.​npc.​ability.​tech.​fire_bomb

Fire Bomb
30s3s cast15 m70100%

Flame Burst

FQN: abl.​npc.​ability.​tech.​flame_burst

Flame Burst
9sinstant15 m60100%

Pump Action

Blast your target repeatedly with your scattergun, dealing heavy kinetic damage over 3 seconds.

FQN: abl.​npc.​ability.​tech.​pump_action

Pump Action
10s3s channel10 m30100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m20100%

Lacerate

Stab the target with your energy blade for moderate kinetic damage, followed by mild bleed damage spread over the next few seconds.

FQN: abl.​npc.​ability.​tech.​shiv_bleed

Lacerate
15sinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bfs_caucasian_a01
  • Material: head_human_caucasian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfs_caucasian_a02
  • Material: head_human_caucasian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfs_caucasian_a03
  • Material: head_human_caucasian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfs_caucasian_a04
  • Material: head_human_caucasian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 5)
hair_human_bfs_non_a08_base
  • + hair_human_bfs_non_a08_frontspikes
  • + hair_human_bfs_non_a08_backspikes
  • Material: hair_human_bf_non_a08_v01_f
hair_human_bfs_non_a10
  • + hair_human_bfs_non_a10_bun
  • + hair_human_bfs_non_a10_spikes
  • Material: hair_human_non_a10_v01_f
hair_human_bfs_non_a11
  • + hair_human_bfs_non_a11_mohawk
  • + hair_human_bfs_non_a11_sides
  • Material: hair_human_non_a11_v01_f
hair_human_bfs_non_a08_base
  • + hair_human_bfs_non_a08_backspikes
  • Material: hair_human_bf_non_a08_v01_f
hair_human_bfs_non_a08_base
  • + hair_human_bfs_non_a08_frontspikes
  • Material: hair_human_bf_non_a08_v01_f
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h27_p
       skincolor_human_non_h30_p
        haircolor
        (one of 3)
         haircolor_human_non_h14_p
           haircolor_human_non_h05_p
             haircolor_human_non_h03_p
              eyecolor
               eyecolor_human_non_h03_s
                complexioncomp_human_non_eyebrow14_f
                  facepaint
                  (one of 2)
                  tattoo_human_non_bh07_f
                    makeup_human_non_c01_f
                      Body details
                      SlotDetails
                      chestchest_baggy_bfs_archetype
                      • + chest_baggy_bfs_med_ge_a19_collar
                      • Material: chest_baggy_med_ge_a19mercenary03_f
                      bracerbracer_short_bfs_archetype
                      • Material: bracer_short_med_ge_a19mercenary03_u_v01
                      handhand_glove_bfs_archetype
                      • Material: hand_glove_med_ge_a19mercenary03_u
                      waistwaist_belt_bfs_archetype
                      • Material: waist_belt_med_ge_a19mercenary03_u
                      legleg_pant_bfs_archetype
                      • Material: leg_pant_med_ge_a19mercenary03_f_v01
                      bootboot_tall_bfs_archetype
                      • Material: boot_tall_med_ge_a19mercenary03_u
                      All NPCs with this appearance (3)