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  7. ako_domi
Portrait

Ako Domi

Level 22 | Strong | Fallen Jedi


Attributes

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Gather Strength

FQN: abl.​npc.​ability.​custom.​boss.​ako_domi.​channel_hatred

Gather Strength
2m 0sinstantany999100%

[blade_storm]

FQN: abl.​npc.​ability.​force.​blade_storm

[blade_storm]
12sinstant15 m50100%

Force Scream

Blasts the target with a force-enhanced scream, dealing kinetic damage.

FQN: abl.​npc.​ability.​force.​force_scream

Force Scream
12sinstant15 m50100%

Force Push

Deals kinetic damage, and pushes the target away from the caster. Does not stun or knock down the target. Selects a random target from the nearby enemies.

FQN: abl.​npc.​ability.​force.​force_push_random

Force Push
30sinstant15 m50150%

Force Slam

FQN: abl.​npc.​ability.​force.​force_slam

Force Slam
20sinstant15 m20100%

Force Choke

Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target takes very high damage spread over 3 seconds. NOTE - Balanced for non-Caster NPCs

FQN: abl.​npc.​ability.​force.​force_choke_short

Force Choke
20s3s channel15 m20150%

Ravage

Performs a series of saber attacks that deal <<1>> weapon damage over 3 seconds. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding.

FQN: abl.​npc.​ability.​saber.​ravage

Ravage
30s3s channel4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.ako_domi

Starts conversation: cnv.location.nar_shaddaa.world.republic.fallen_jedi.ako_domi

Loot information

Loot package: 8405827855488151436

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_npc04
  • Material: head_human_bms_caucasian_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a05
  • Material: hair_human_non_a05_v01_m
skincolor
 skincolor_human_non_sithpro_h01_p
    haircolor
     haircolor_human_non_h14_p
      eyecolor
       eyecolor_sith_non_h01_s
        complexioncomp_human_non_sith02_m
          agescar_human_non_c01_u
            Body details
            SlotDetails
            chestchest_tight_bms_archetype
            • + chest_tight_bms_med_sw_a01_shld
            • + chest_tight_bms_med_sw_a01_chest
            • + chest_tight_bms_med_sw_a01_loin
            • Material: chest_tight_med_sw_a01c04_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_med_sw_a01c04_u_v01
            handhand_gauntlet_bms_archetype
            • + hand_gauntlet_bms_med_sw_a01_back
            • Material: hand_gauntlet_med_sw_a01c04_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_med_sw_a01_front
            • + waist_belt_bms_med_sw_a01_back
            • Material: waist_belt_med_sw_a01c04_u
            legleg_pant_bms_archetype
            • Material: leg_pant_med_sw_a01c04_m_v01
            bootboot_tall_bms_archetype
            • + boot_tall_bms_med_sw_a01_knee
            • Material: boot_tall_med_sw_a01c04_u