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Portrait

Jedi Shadow

Level 70 | Strong | Ranged


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Dark Heal

Heals a friendly target for a moderate amount of health.

FQN: abl.​npc.​ability.​force.​dark_heal

Dark Heal
9s3.5s cast15 m800100%

Juyo Form

Enter an offensive lightsaber form, causing your melee attacks to increase all melee damage dealt by 2% for 15 seconds. Stacks up to 5 times. This effect cannot occur more than once every 1.5 seconds.

FQN: abl.​npc.​ability.​saber.​juyo_form

Juyo Form
60sinstantany600100%

Overload Saber

Charges your sabers with deadly energy for 15 seconds, causing your next 3 successful melee attacks to make the target burn for <<1>> elemental damage over 6 seconds. Stacks up to 3 times. This effect cannot occur more than once every 1.5 seconds.

FQN: abl.​npc.​ability.​saber.​overload_saber

Overload Saber
12sinstantany550100%

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​npc.​ability.​force.​force_leap

Force Leap
30sinstant8-30 m500100%

Whirling Assault

Hits enemies within melee range inflicting moderate damage to each.

FQN: abl.​npc.​ability.​saber.​whirling_assault

Whirling Assault
20sinstant4 m200100%

Sweep Field

FQN: abl.​npc.​ability.​force.​force_sweep_gtaoe

Sweep Field
12sinstant4 m200100%

Force Lightning

Deals high energy damage to the target over the duration of the effect. Force Lightning also slows the movement speed of the target by 50%.

FQN: abl.​npc.​ability.​force.​force_lightning

Force Lightning
12s3s channel15 m200100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 8405827855488151436

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfa_african_a04
  • Material: head_zabrakimp_african_a04c01_f
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
faceface_jwhelmet05_bfa_archetype
  • Material: face_jwhelmet05_light_jw_a02c03_u
skincolor
 skincolor_human_caucasian_h01_p
    eyecolor
     eyecolor_sith_non_h01_s
      complexion[empty]
      facepainttattoo_zabrak_non_evil01_u
        Body details
        SlotDetails
        chestchest_tight_bfa_archetype
        • + chest_tight_bfa_med_ge_mtx58_plate
        • Material: chest_tight_med_ge_mtx58c01_u
        bracerbracer_short_bfa_archetype
        • Material: bracer_short_med_jk_a08c02_u_v01
        handhand_glove_bfa_archetype
        • Material: hand_glove_med_jk_a06c01_u
        waistwaist_belt_bfa_archetype
        • + waist_belt_bfa_med_jk_a02_front
        • Material: waist_belt_med_jk_a02c01_u
        legleg_skirt_bfa_archetype
        • Material: leg_skirt_med_ge_mtx109c01_u
        bootboot_tall_bfa_archetype
        • + boot_tall_bfa_med_jk_a08_shin
        • Material: boot_tall_med_jk_a08c01_u
        All NPCs with this appearance (4)