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  4. jedi_knight_actor_02
Portrait

[jedi_knight_actor_02]

Level 1-60 | Elite | Jedi Guardian


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Warding Call

Reduces the damage taken by the caster by 20% for 9 seconds. Note - This ability is balanced for Caster NPCs.

FQN: abl.​npc.​ability.​force.​warding_call

Warding Call
2m 0sinstantany150100%

Soresu Form

FQN: abl.​npc.​ability.​saber.​soresu_form_jedi

Soresu Form
60sinstantany100100%

Sundering Strike

FQN: abl.​npc.​ability.​saber.​sundering_strike

Sundering Strike
4.5sinstant4 m50100%

Sweep Field

FQN: abl.​npc.​ability.​force.​force_sweep_gtaoe

Sweep Field
12sinstant4 m35100%

[blade_storm]

FQN: abl.​npc.​ability.​force.​blade_storm

[blade_storm]
12sinstant15 m25100%

Master Stasis

An instant, very weak version of Force Stasis NOTE - Balanced for Caster NPCs, due to duration of the stun.

FQN: abl.​npc.​ability.​force.​force_stasis_instant

Master Stasis
60sinstant15 m10100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Starts conversation: cnv.exp.seasons.02.ep_00_hk_bonus.scene_05_malforia

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
complexioncomp_human_non_eyebrow07_m
    Body details
    SlotDetails
    chestchest_robe02_bmn_archetype
    • + chest_robe02_bmn_med_jk_a02_shld
    • + chest_robe02_bmn_med_jk_a02_collar
    • + chest_robe02_bmn_med_jk_a02_hoodup
    • + chest_robe02_bmn_med_jk_a02_hooddown
    • Material: chest_robe02_med_jk_a02c02_m
    bracerbracer_short_bmn_archetype
    • Material: bracer_short_heavy_jk_a12c01_u_v02
    handhand_glove_bmn_archetype
    • + hand_glove_bmn_heavy_jk_a12_forearm
    • Material: hand_glove_heavy_jk_a12c01_u
    waistwaist_belt_bmn_archetype
    • + waist_belt_bmn_heavy_jk_a12_back
    • + waist_belt_bmn_heavy_jk_a12_front
    • Material: waist_belt_heavy_jk_a12c01_u
    legleg_pant_bmn_archetype
    • Material: leg_pant_heavy_jk_a12c01_m_v01
    bootboot_tall_bmn_archetype
    • + boot_tall_bmn_heavy_jk_a12_shin
    • Material: boot_tall_heavy_jk_a12c01_u
    All NPCs with this appearance (2)