1. NPCs
  2. location
  3. voss
  4. mob
  5. humanoid
  6. exchange
  7. underwold_armsrunner
Portrait

Underworld Armsrunner

Level 44-45 | Strong | Heavy Shot


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Explosive Round

Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.

FQN: abl.​npc.​ability.​rifle.​explosive_round

Explosive Round
6sinstant30 m075%

Leg Shot

FQN: abl.​npc.​ability.​rifle.​leg_shot

Leg Shot
20sinstant30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Berserk

FQN: abl.​npc.​ability.​buff.​berserk

Berserk
5m 0sinstantany0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bfn_caucasian_a02
  • Material: head_human_caucasian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_caucasian_a03
  • Material: head_human_caucasian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_caucasian_a04
  • Material: head_human_caucasian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_caucasian_a05
  • Material: head_human_caucasian_a05c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bfn_non_a01
  • Material: hair_human_non_a01_v01_f
hair_human_bfn_non_a03
  • Material: hair_human_non_a03_v01_f
hair_human_bfn_non_a08_base
  • + hair_human_bfn_non_a08_frontspikes
  • Material: hair_human_bf_non_a08_v01_f
hair_human_bfn_non_a11
  • + hair_human_bfn_non_a11_sides
  • Material: hair_human_non_a11_v01_f
skincolor
(one of 4)
 skincolor_human_non_h26_p
     skincolor_human_non_h30_p
       skincolor_human_non_h32_p
         skincolor_human_non_h34_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h12_p
               haircolor_human_non_h04_p
                 haircolor_human_non_h02_p
                  eyecolor
                  (one of 3)
                   eyecolor_human_non_h02_s
                     eyecolor_human_non_h01_s
                       eyecolor_human_non_h05_s
                        complexion
                        (one of 4)
                        comp_human_non_c21_f
                          comp_human_non_c25_f
                            comp_human_non_c30_f
                              comp_human_non_c20_f
                                age
                                (one of 2)
                                age_non_non_none_u
                                  age_non_non_mid01_f
                                    Body details
                                    SlotDetails
                                    chestchest_baggy_bfn_archetype
                                    • + chest_baggy_bfn_med_ge_a19_collar
                                    • Material: chest_baggy_med_ge_a19mercenary01_f
                                    bracerbracer_short_bfn_archetype
                                    • Material: bracer_short_med_ge_a19mercenary01_u_v01
                                    handhand_naked_bfn_archetype
                                    • Material: hand_naked_caucasian_young_a01c01_bfn
                                    • Skin slot 0: hand_naked_caucasian_young_a01c01_bfn
                                    • Skin color is hued into slot: 0
                                    waistwaist_belt_bfn_archetype
                                    • + waist_belt_bfn_med_ge_a19_front
                                    • Material: waist_belt_med_ge_a19mercenary01_u
                                    legleg_pant_bfn_archetype
                                    • Material: leg_pant_med_ge_a19mercenary01_f_v01
                                    bootboot_tall_bfn_archetype
                                    • + boot_tall_bfn_med_ge_a19_shin
                                    • Material: boot_tall_med_ge_a19mercenary01_u