1. NPCs
  2. universal
  3. classy
  4. citizen_bfb_08
Portrait

Citizen

Level 1-10 | Standard | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4422053678199721781

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfb_asian_a04
  • Material: head_human_asian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfb_non_a12
  • + hair_human_bfb_non_a12_sides
  • Material: hair_human_non_a12_v01_f
skincolor[empty]
haircolor[empty]
eyecolor[empty]
complexioncomp_human_non_c14_f
    facepaintmakeup_human_non_c11_f
      Body details
      SlotDetails
      chestchest_tight_bfb_archetype
      • + chest_tight_bfb_med_ge_mtx31_loin
      • + chest_tight_bfb_med_ge_mtx31_shawl
      • Material: chest_tight_med_ge_mtx31zayne01_u
      handhand_gauntlet_bfb_archetype
      • Material: hand_gauntlet_med_ge_mtx31zayne01_u
      waistwaist_belt_bfb_archetype
      • + waist_belt_bfb_med_ge_mtx31_back
      • + waist_belt_bfb_med_ge_mtx31_sling
      • Material: waist_belt_med_ge_mtx31zayne01_u
      legleg_pant_bfb_archetype
      • Material: leg_pant_med_ge_mtx31zayne01_u_v01
      bootboot_tall_bfb_archetype
      • Material: boot_tall_med_ge_mtx31zayne01_u