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Portrait

Republic Officer

Level 55 | Strong | Republic Commander


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Dirty Kick

Deliver a low blow to the target, dealing trivial damage, but stunning for 3 seconds. NOTE - Balanced for Caster NPCs due to stun length.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick

Dirty Kick
45sinstant4 m900100%

Coordination

FQN: abl.​npc.​ability.​buff.​coordination

Coordination
15sinstant15 m900100%

Rapid Shots

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​rapid_shots

Rapid Shots
4.5sinstant30 m900100%

Aimed Shot

Fires a shot at the target's head that deals heavy damage. Long cast time.

FQN: abl.​npc.​ability.​pistol.​headshot_cast

Aimed Shot
15s3s cast30 m900100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3224642912720145310

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_african_a02
  • Material: head_human_bmf_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet07_bmf_archetype
  • + face_gehelmet07_bmf_med_ge_a01_goggles
  • Material: face_gehelmet07_med_ge_a01repsoldier03_u
skincolor
 skincolor_mirialan_non_h01_p
    eyecolor
     eyecolor_mirialan_non_h04_s
      complexioncomp_human_non_c22_m
        facepainttattoo_mirialan_non_c03_u
          Body details
          SlotDetails
          chestchest_baggy_bmf_archetype
          • + chest_baggy_bmf_med_ge_a02_collar
          • + chest_baggy_bmf_med_ge_a02_strap
          • + chest_baggy_bmf_med_ge_a02_shld
          • Material: chest_baggy_med_ge_a02repofficer03_m
          bracerbracer_short_bmf_archetype
          • Material: bracer_short_med_ge_a02repofficer03_u_v02
          handhand_glove_bmf_archetype
          • + hand_glove_bmf_med_ge_a02_cuff
          • Material: hand_glove_med_ge_a02repofficer03_u
          waistwaist_belt_bmf_archetype
          • + waist_belt_bmf_med_ge_a02_back
          • + waist_belt_bmf_med_ge_a02_front
          • Material: waist_belt_med_ge_a02repofficer03_u
          legleg_pant_bmf_archetype
          • Material: leg_pant_med_ge_a02repofficer02_m_v02
          bootboot_tall_bmf_archetype
          • + boot_tall_bmf_med_ge_a02_cuff
          • Material: boot_tall_med_ge_a02repofficer03_u
          All NPCs with this appearance (2)