1. NPCs
  2. flashpoint
  3. star_fortress
  4. trash
  5. solo
  6. zakuul_squad_leader
Portrait

Eternal Empire Squad Leader

Level 65 | Strong | Powershot


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Power Shot

Fire a single powerful blast at the target

FQN: abl.​npc.​ability.​pistol.​power_shot

Power Shot
6s1.5s cast30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet74_bms_archetype
  • + face_gehelmet74_bms_ge_a64_antenna
  • Material: face_gehelmet72_light_ge_a64c02_u
Body details
SlotDetails
chestchest_baggy_bms_archetype
  • + chest_baggy_bms_heavy_bh_a12_shld
  • Material: chest_baggy_heavy_bh_a12c01_u
handhand_glove_bms_archetype
  • + hand_glove_bms_med_ge_a66_forearm
  • Material: hand_glove_med_ge_a66c02_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_ge_a66_back
  • Material: waist_belt_med_ge_a66c02_u
legleg_armor03_bms_archetype
  • Material: leg_armor03_med_ge_a66c02_u_v01
bootboot_tall_bms_archetype
  • + boot_tall_bms_med_ge_a66_cover
  • Material: boot_tall_med_ge_a66c02_u