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  3. 02
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  8. a_scoundrels_debt
  9. scoundrel_zabrak
Portrait

Corellian Run Scoundrel

Level 55 | Strong | Pirate


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m12100%

Power Shot

Fire a single powerful blast at the target

FQN: abl.​npc.​ability.​pistol.​power_shot

Power Shot
6s1.5s cast30 m10100%

Sweeping Slash

Hits target within melee range in a frontal cone for moderate damage to each. Requires dual-wield melee weapons.

FQN: abl.​npc.​ability.​saber.​sweeping_slash

Sweeping Slash
9sinstant4 m5100%

Assault

Performs a series of quick melee attacks.

FQN: abl.​npc.​ability.​saber.​assault_optimize

Assault
4.5sinstant4 m2100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.corellian_run_scoundrel_zabrak

Starts conversation: cnv.exp.02.rishi.hub_1.a_scoundrels_debt.shared.scoundrel_barks

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a04
  • Material: head_zabrakimp_bmn_asian_a04c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakimp_bmn_non_a02_base
  • + hair_zabrakimp_bmn_non_a02_front
  • Material: hair_zabrakimp_asian_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_zabrak_african_h01_p
    eyecolor
     eyecolor_zabrak_non_h04_s
      complexioncomp_zabrak_non_c29_m
        facepainttattoo_zabrak_non_evil01_u
          Body details
          SlotDetails
          chestchest_jacket_bmn_archetype
          • + chest_jacket_bmn_med_sm_a02_collar
          • + chest_jacket_bmn_med_sm_a02_neck
          • Material: chest_jacket_med_sm_a02c01_m
          bracerbracer_tall_bmn_archetype
          • Material: bracer_tall_med_sm_a03c03_u_v02
          handhand_glove_bmn_archetype
          • + hand_glove_bmn_med_jk_a04_cuff
          • Material: hand_glove_med_jk_a04c01_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_sm_a02_sling
          • Material: waist_belt_med_sm_a02c02_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_sm_a02c01_m_v02
          bootboot_tall_bmn_archetype
          • Material: boot_tall_med_sm_a02c01_u
          All NPCs with this appearance (2)