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  7. vause_swordsman_1
Portrait

Vause's Swordsman

Level 37-38 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a01
  • Material: head_zabrakimp_bmn_african_a01c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_zabrakimp_bmn_non_a08
  • Material: hair_zabrak_non_a08_v01_m
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakimp_bmn_non_a10
  • Material: hair_zabrak_non_a10_v01_m
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakimp_bmn_non_a01_base
  • Material: hair_zabrakimp_african_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
(one of 2)
 skincolor_human_non_h03_p
     skincolor_human_non_h07_p
      haircolor
       haircolor_sith_non_h06_p
        eyecolor
         eyecolor_zabrak_non_h02_s
          complexioncomp_zabrak_non_c21_m
            facepaint
            (one of 2)
            tattoo_zabrak_non_evil06_u
              tattoo_zabrak_non_evil03_u
                Body details
                SlotDetails
                chestchest_baggy_bmn_archetype
                • + chest_baggy_bmn_heavy_ge_a18_shld
                • Material: chest_baggy_heavy_ge_a18mercenary09_m
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_heavy_ge_a18mercenary09_u_v01
                handhand_gauntlet_bmn_archetype
                • Material: hand_gauntlet_heavy_ge_a18mercenary09_u
                waistwaist_belt_bmn_archetype
                • + waist_belt_bmn_heavy_ge_a18_front
                • Material: waist_belt_heavy_ge_a18mercenary09_u
                legleg_pant_bmn_archetype
                • Material: leg_pant_heavy_ge_a18mercenary09_m_v01
                bootboot_tall_bmn_archetype
                • + boot_tall_bmn_heavy_ge_a18_shin
                • Material: boot_tall_heavy_ge_a18mercenary09_u